[PDF][PDF] Empowering Slow Learners: Gamification's Impact on Students' Engagement and Academic Performance in an LMS for Undergraduate Students

A Romsi, JP Widodo, J Slamet - International Journal of Information and …, 2024 - ijiet.org
Amidst the growing urgency to elevate student engagement and bolster academic
performance within educational environments, the application of gamification has emerged …

Integrating Student Self-Assessment as a Key Instrument for Achieving Need-Supportive Learning Outcomes

D Hidayati - English Language and Literature in Education …, 2024 - elline-journal.com
Promoting effective academic assessment in higher education presents substantial
challenges, particularly in aligning assessment practices with need-supportive teaching to …

Using SISPEL Application for Character Building of Students in Vocational High School

M Munawar, L Musyarofah, E Fadilah… - Acitya: Journal of …, 2024 - journals.umkt.ac.id
This study delves into the effects of the SISPEL (Sistem Pelanggaran) application on
character development among students in vocational high schools. Specifically, it focuses …

The Role of Information Technology in Teaching English to Islamic Higher Education Learners: Assessing Digital Literacy Skills

M Asmira - English Language and Literature in Education Journal, 2024 - elline-journal.com
The integration of Information Technology (IT) in English language teaching within Islamic
higher education faces several challenges, particularly in developing comprehensive digital …

Development of Digital Twin-based Learning Videos in Early Childhood Learning Media Courses

A Kurniawan, D Kuswandi, F Aulia… - Ceria: Jurnal Program …, 2025 - jurnal.umt.ac.id
This research aims to develop a learning video based on Digital Twin technology for the
Early Childhood Learning Media course. This learning media is designed to increase …