Synthesizing photo‐realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are …
Z Liu, Y Wang, X Qi, CW Fu - Proceedings of the IEEE/CVF …, 2022 - openaccess.thecvf.com
In this work, we explore the challenging task of generating 3D shapes from text. Beyond the existing works, we propose a new approach for text-guided 3D shape generation, capable of …
O Poursaeed, T Jiang, H Qiao, N Xu… - … Conference on 3D …, 2020 - ieeexplore.ieee.org
Point clouds provide a compact and efficient representation of 3D shapes. While deep neural networks have achieved impressive results on point cloud learning tasks, they …
F Xiang, Z Xu, M Hasan… - Proceedings of the …, 2021 - openaccess.thecvf.com
Recent work has demonstrated that volumetric scene representations combined with differentiable volume rendering can enable photo-realistic rendering for challenging scenes …
The field of single-view 3D shape reconstruction and generation using deep learning techniques has seen rapid growth in the past five years. As the field is reaching a stage of …
B Guillard, E Remelli, P Yvernay… - Proceedings of the …, 2021 - openaccess.thecvf.com
Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information. In this paper, we use an …
Existing UV mapping algorithms are designed to operate on well-behaved meshes, instead of the geometry representations produced by state-of-the-art 3D reconstruction and …
Neural implicit functions have emerged as a powerful representation for surfaces in 3D. Such a function can encode a high quality surface with intricate details into the parameters …
This paper introduces HPNet, a novel deep-learning approach for segmenting a 3D shape represented as a point cloud into primitive patches. The key to deep primitive segmentation …