Attrition rates and maneuver in agent-based simulation models

D Ormrod, B Turnbull - The Journal of Defense Modeling and …, 2017 - journals.sagepub.com
Agent-based military combat simulation models make use of a variety of methods to
determine individual engagement and casualty effects. The agent-based approach differs to …

A cost-effective workflow for depicting landscapes in immersive virtual environments

NJ Henry - Geogames and Geoplay: Game-based Approaches to …, 2018 - Springer
Geogames draw inspiration from two technologies: geographic information science (GIS)
and video games. These technologies share a common history that stretches back to the …

Virtuaalisen koulutusympäristön hyödyntäminen ilmatorjunnan ohjusjaoksien koulutuksessa

M Mänttäri - 2023 - doria.fi
Tämän tutkielman tavoitteena oli selvittää virtuaalisen koulutusympäristön, Virtual
Battlespacen (VBS), hyödyntämistä ilmatorjunnan ohjusjaoksien koulutukselle kirjallisuuden …

[PDF][PDF] Cyberspace Weaponisation: Modelling Cyber-Effects and their Impacts on Mission Success, Human Factors and Kinetic Outcomes in the Tactical Land Combat …

D Ormrod - 2017 - scholar.archive.org
This thesis addresses the research question: How can cyber-effects in the tactical land
combat environment be modelled and measured in terms of mission success, human factors …