The human side of human-chatbot interaction: A systematic literature review of ten years of research on text-based chatbots

A Rapp, L Curti, A Boldi - International Journal of Human-Computer Studies, 2021 - Elsevier
Over the last ten years there has been a growing interest around text-based chatbots,
software applications interacting with humans using natural written language. However …

[HTML][HTML] Tailored gamification: A review of literature

ACT Klock, I Gasparini, MS Pimenta… - International Journal of …, 2020 - Elsevier
Gamification is increasingly becoming a pertinent aspect of any UI and UX design. However,
a canonical dearth in research and application of gamification has been related to the role of …

[HTML][HTML] What is XR? Towards a framework for augmented and virtual reality

PA Rauschnabel, R Felix, C Hinsch, H Shahab… - Computers in human …, 2022 - Elsevier
Abstract Augmented Reality (AR), Virtual Reality (VR), Mixed Reality, and Extended Reality
(often–misleadingly–abbreviated as XR) are commonly used terms to describe how …

Acceptance and use of mobile banking: an application of UTAUT2

KO Kwateng, KAO Atiemo, C Appiah - Journal of enterprise …, 2018 - emerald.com
Purpose Mobile banking (m-banking) can be defined as a service offered by a bank or any
other financial institution that allows the customers of such establishments to carry out a …

Exploring customer experiences with robotics in hospitality

VWS Tung, N Au - International Journal of Contemporary Hospitality …, 2018 - emerald.com
Purpose The purpose of this study is to explore consumer reviews with robotics based on
the five dimensions for evaluating user experiences (ie embodiment, emotion, human …

Usage of augmented reality (AR) and development of e-learning outcomes: An empirical evaluation of students'e-learning experience

AM Baabdullah, AA Alsulaimani, A Allamnakhrah… - Computers & …, 2022 - Elsevier
This study aims to examine students' experience of augmented reality learning applications
(AR. LRP). Uses and gratifications theory was proposed as a theoretical foundation of the …

Role of cognitive absorption in building user trust and experience

J Balakrishnan, YK Dwivedi - Psychology & Marketing, 2021 - Wiley Online Library
The growth of artificial intelligence (AI) and its applications in business has proliferated in
recent years. Businesses have started adopting various technology practices relevant to …

We ARe at home: How augmented reality reshapes mobile marketing and consumer-brand relationships

J Scholz, K Duffy - Journal of Retailing and Consumer Services, 2018 - Elsevier
Augmented reality (AR) has the potential to reshape the mobile shopping experience and
create more meaningful consumer-brand relationships. Yet, the broader experiential and …

Users' experiences with chatbots: findings from a questionnaire study

A Følstad, PB Brandtzaeg - Quality and User Experience, 2020 - Springer
For chatbots to be broadly adopted by users, it is critical that they are experienced as useful
and pleasurable. While there is an emerging body of research concerning user uptake and …

Gen Y customer loyalty in online shopping: An integrated model of trust, user experience and branding

A Bilgihan - Computers in human behavior, 2016 - Elsevier
Generational theory posits that generational cohorts develop similar attitudes and beliefs.
Gen Y, Millennials, will become the largest customer segment for hotels worldwide. This …