[HTML][HTML] Speech intelligibility in reverberation based on audio-visual scenes recordings reproduced in a 3D virtual environment

A Guastamacchia, F Riente, L Shtrepi, GE Puglisi… - Building and …, 2024 - Elsevier
Audio-visual scenes were collected in a medium-sized reverberant conference hall through
in-field 3rd-order ambisonics impulse response recordings and 360-degree stereoscopic …

Communication conditions in virtual acoustic scenes in an underground station

Ľ Hládek, SD Ewert, BU Seeber - 2021 Immersive and 3D …, 2021 - ieeexplore.ieee.org
Underground stations are a common communication situation in towns: we talk with friends
or colleagues, listen to announcements or shop for titbits while background noise and …

Problems and Solutions of Point Cloud Mapping for VR and CAVE Environments for Data Visualization and Physics Simulation

N Dewberry, IW AlHmoud… - 2023 IEEE Applied …, 2023 - ieeexplore.ieee.org
In this paper, we explore the utilization of point clouds to enhance the visual fidelity and
realism of VR environments. A pipeline was successfully developed to take point cloud data …

[PDF][PDF] Audiovisual recording and reproduction of ecological acoustical scenes for hearing research: a case study with high reverberation

A Guastamacchia, GE Puglisi, A Albera, L Shtrepi… - 2023 - dael.euracoustics.org
Recent research has focused on the validation of methods and procedures to perform
ecological tests for the assessment of hearing sensitivity under the complex acoustical …

[PDF][PDF] A comparison of object-based and scene-based compression in virtual reality

J LUBERADZKA, C MILLER, A MUEHLHAUSEN… - researchgate.net
Despite technological advances, the main function of hearing aids remains sound
amplification. To avoid overamplification, hearing aids use wide dynamic range …