Visual Programming for Human Detection Using FaceNet in Pocket Code.

MS Uddin, W Slany - International Journal of Interactive …, 2024 - search.ebscohost.com
Pocket Code is a visual programming-based mobile application for creating games,
animations, music, videos, and other types of applications. This paper presents the …

Female teenagers and coding: Create gender sensitive and creative learning environments

B Spieler, W Slany - arXiv preprint arXiv:1805.04366, 2018 - arxiv.org
The number of women in technical fields is far below the average number of males,
especially in developed countries. Gender differences in STEM are already present in …

Reinforcing gender equality by analysing female teenagers' performances in coding activities: a lesson learned

B Spieler - Proceedings of the 4th Conference on Gender & IT, 2018 - dl.acm.org
The number of women in technical fields is far below the average number of males,
especially in developed countries and across academic levels. Gender differences in STEM …

Development and application of online physical computing curriculum for pre-service teachers

T Kim, S Han - Journal of The Korean Association of Information …, 2021 - koreascience.kr
This study is about development and application of a curriculum to implement physical
computing education in an online environment for pre-service teachers. First, a 15-week …

[PDF][PDF] The Science Behind the Art of Engaging: Support in Games and Coding

B Spieler - European Conference on Games Based Learning, 2021 - researchgate.net
Although there is growing awareness of the importance of teaching programming in schools,
the roadblocks of stereotypes, biases, and social/cultural prejudices often shape the …

A customised app to attract female teenagers to coding

B Spieler, W Slany - arXiv preprint arXiv:1905.10065, 2019 - arxiv.org
The number of women in IT-related disciplines is far below the number of men, especially in
developed countries. Middle-school girls appear to be engaged in coding courses, but when …

Why Young Programmers Should Make Game Art: A Study from a Game-Making Course

M Karpielová, K Miková - … : 14th International Conference on Informatics in …, 2021 - Springer
Creating computer games is a complex task, and when the game is treated not as a program
but rather as a project, other aspects may enter the game-making process, such as game …

Art: A Study from a Game-Making Course

WYPSM Game - … : 14th International Conference on Informatics in …, 2021 - books.google.com
Creating computer games is a complex task, and when the game is treated not as a program
but rather as a project, other aspects may enter the gamemaking process, such as game …

[PDF][PDF] Name of Author (s)

P Darasawang, S Tepsuriwong, ST King - researchgate.net
This study aims to explore the engagement of a 7 year old learner who was learning
integrated English in a project-based constructionist classroom of a school in Thailand. He …

[PDF][PDF] EXPLORING EFL LEARNING OF YOUNG LEARNERS IN A CONSTRUCTIONIST LEARNING ENVIRONMENT IN THAILAND

MSA JOSHI - 2017 - researchgate.net
This research explored the knowledge constructions of 10 students of a young learner
classroom in a project-based, constructionist environment. The qualitative research aimed to …