Learning with virtual reality: A market analysis of educational and training applications

P Smutny - Interactive Learning Environments, 2023 - Taylor & Francis
The benefits and opportunities of using virtual reality (VR) in education have been the
subject of research for several decades. Descriptions of individual VR applications can be …

Studying the characteristics of AIOps projects on GitHub

R Aghili, H Li, F Khomh - Empirical Software Engineering, 2023 - Springer
Abstract Artificial Intelligence for IT Operations (AIOps) leverages AI approaches to handle
the massive amount of data generated during the operations of software systems. Prior …

Usability of virtual reality application through the lens of the user community: A case study

W Wang, J Cheng, JLC Guo - Extended Abstracts of the 2019 CHI …, 2019 - dl.acm.org
The increasing availability and diversity of virtual reality (VR) applications highlighted the
importance of their usability. Function-oriented VR applications posed new challenges that …

Challenges and opportunities for software testing in virtual reality application development

Q Liu, G Alves, J Zhao - Graphics Interface 2023-second deadline, 2023 - openreview.net
Testing is a core process for the development of Virtual Reality (VR) software, which could
ensure the delivery of high-quality VR products and experiences. As VR applications have …

Understanding Software Quality Metrics for Virtual Reality Products-A Mapping Study

M Kuri, SA Karre, YR Reddy - Proceedings of the 14th Innovations in …, 2021 - dl.acm.org
Virtual Reality (VR) Software is becoming more mainstream in recent years. It has provided
an opportunity for VR practitioners to explore new domains and deliver cutting edge …

A Study of Code Clone on Open Source VR Software

W Huang, J Chen, H Chen, Z Qi, X Yang… - Proceedings of the 39th …, 2024 - dl.acm.org
Virtual reality (VR) offers unprecedented user experiences across diverse areas. However,
few studies have focused on code clone in VR software, though it is a significant factor in the …

Towards the systematic testing of virtual reality programs

SA Andrade, FLS Nunes… - 2019 21st Symposium on …, 2019 - ieeexplore.ieee.org
Background: Software testing is a critical activity to ensure that software complies with its
specification. However, current software testing activities tend not to be completely effective …

UniRoVE: Unified Robot Virtual Environment Framework

A Zafra Navarro, J Rodriguez Juan, V Igelmo García… - Machines, 2023 - mdpi.com
With robotics applications playing an increasingly significant role in our daily lives, it is
crucial to develop effective methods for teaching and understanding their behavior …

[HTML][HTML] Engineering Education

AA Rafiq, MB Triyono, IW Djatmiko… - Journal of Scientometric …, 2024 - jscires.org
ABSTRACT Recently, Virtual Reality (VR) has shown promise for changing Engineering
Education (EE) to increase student learning results. However, VR-based education is not …

Virtual Reality Games: Extending Unity Learn Games to VR

RP McMahan, NN Chawla, CS Cassell… - arXiv preprint arXiv …, 2024 - arxiv.org
Research involving virtual reality (VR) has dramatically increased since the introduction of
consumer VR systems. In turn, research on VR games has gained popularity within several …