J Krath, HFO Von Korflesch - GamiFIN, 2021 - jeaninekrath.com
Gamification design has been an important issue for practitioners and researchers since the beginning of research on gamification. With the increasing divergence of gamification in …
Persuasive systems (PS) are effective at motivating behaviour change using various persuasive strategies. Research shows that tailoring these systems increases their …
Research has shown that social influence can be leveraged as a persuasive strategy to elicit beneficial behaviors, especially if it is tailored to the target audience. However, research on …
Persuasive mental health applications (apps) are effective tools for promoting behavior change. Tailoring persuasive interventions can boost their effectiveness. Research has …
Research has shown that persuasive technologies aimed at behavior change will be more effective if behavioral determinants are targeted. However, research on the determinants of …
The growing number of people with mental health issues and the worldwide shortage of professionals emphasise the need for tailored persuasive interventions. This paper explores …
T Olagunju, O Oyebode, R Orji - IEEE Access, 2020 - ieeexplore.ieee.org
Mobile eCommerce applications are increasingly becoming popular for shopping online in Africa, since the means of accessing the Internet is mostly through mobile devices. This …
Persuasive gamified systems for health are interventions that promote behaviour change using various persuasive strategies. While research has shown that these strategies are …
M Li, PYK Chau, L Ge - Internet Research, 2021 - emerald.com
Purpose Inspired by the dynamic changes in our daily lives enabled via quantified-self technologies and the urgent need for more studies on the human-computer interaction …