An emotional model embedded reinforcement learning system

M Obayashi, T Takuno, T Kuremoto… - … on systems, man …, 2012 - ieeexplore.ieee.org
When human does a decision-making, h/she finally does it using the various functions in the
brain. He/she also has the ability to learn to improve the decision and get better results than …

Development of parallel benchmark code by sheet metal forming simulator'ITAS'

H Watanabe, S Suzuki, K Minami - 1999 - inis.iaea.org
[en] This report describes the development of parallel benchmark code by sheet metal
forming simulator'ITAS'. ITAS is a nonlinear elasto-plastic analysis program by the finite …

Behavior generation in robots by emotional motivation

K Izumi, SC Banik, K Watanabe - 2009 IEEE International …, 2009 - ieeexplore.ieee.org
Emotions are necessary in robotic system to get some extra benefits especially in
intelligence and autonomy with the motivational mechanism for behavior generation. A robot …

Improving the Dissemination of Exposure-Based Therapy for Phobias Using Biobehavioural Models and Fully Client-Controlled App

CK Mak - 2023 - search.proquest.com
The principle of exposure and the role of control could arguably be used by many disciplines
of psychotherapy and could contribute to the understanding of the mechanism for …

Analysis of Game Character Using Emotion Rule

JH Park, IJ Ko - Journal of Korea Game Society, 2014 - koreascience.kr
Emotion is one of the elements of the game that will help the user interaction. The way to
express the emotions and personality of the character was taken into account severity of …

[PDF][PDF] 감정규칙을사용한게임캐릭터분석

박준형, 고일주 - 한국게임학회논문지, 2014 - Citeseer
요 약감정은 사용자의 상호작용을 도와주는 게임요소 중 하나이다. 그동안 게임에서
캐릭터들의성격이나 감정을 표현하는 방식은 그래픽과 특정행동에 대한 반응 정도로 …