How to describe and evaluate “deception” phenomena: recasting the metaphysics, ethics, and politics of ICTs in terms of magic and performance and taking a …

M Coeckelbergh - Ethics and Information Technology, 2018 - Springer
Contemporary ICTs such as speaking machines and computer games tend to create
illusions. Is this ethically problematic? Is it deception? And what kind of “reality” do we …

[图书][B] Virtual realities: Case studies in immersion and phenomenology

SM Bender, M Broderick - 2021 - Springer
The 2018 release of Steven Spielberg's film Ready Player One was heralded as potentially
reinvigorating public interest in virtual reality (VR) as a consumer product. Characters in the …

Military videogames and the future of ideological warfare

M Schulzke - The British Journal of Politics and International …, 2017 - journals.sagepub.com
Military videogames play an important role in violent actors' communication strategies, and
while scholars have attempted to theorize their significance, too much attention is devoted to …

[图书][B] Politics of Play: Wargaming with the US Military

A Hirst - 2024 - books.google.com
" Politics of Play: Wargaming with the US Military is the first book in International Relations to
examine the use of wargames in the world's most powerful fighting forces. Since 2014, a …

Edutainment as a Concept of Education and Entertainment

RKA Ahmed, L Alamro, Y Khlaponin… - … 35th Conference of …, 2024 - ieeexplore.ieee.org
Background: Android game creation dominates the mobile gaming market, which has
proliferated. Professionals and hobbyists have been drawn here. In addition, edutainment …

We're Not on a Holodeck, Yet. A Social Experiment Approach to Introducing Extended Reality in Forensic Psychiatry

T Moerenhout - AJOB neuroscience, 2022 - Taylor & Francis
It is clear from science fiction series such as Star Trek that the potential use of extended
reality (XR) applications fascinates us, and at the same time it shows how fearful we are of …

The Militarization of Video Games

CN Sholy - 2023 - scholar.uwindsor.ca
The militarization of video games is a topic that has not previously received a lot of attention
despite being a controversial and important topic to discuss as it pertains to the future of …

La banalización de la guerra en los videojuegos bélicos

A González Vázquez - 2019 - gredos.usal.es
[ES] La presente tesis doctoral, partiendo de la psicología social y las teorías de la
comunicación, pretende aportar su contribución en este ámbito académico relativamente …

A Data-Driven Analysis of Video Game Culture and the Role of Let's Plays in YouTube

A Ruiz Segarra - 2018 - ir.lib.uwo.ca
Video games have become an important part of the global popular cultures that are
connecting broader audiences of all ages around the world. A recent phenomenon that has …

Play, Kill, Recruit: Videogames and Strategic Communication in the US Military

JR Foust - 2024 - search.proquest.com
Abstract The US Army Esports team (USAE) was launched in 2018 to reverse years of
declining recruitment. An experiment in military public relations, the team uses the exhibitory …