The second edition of this bestseller provides a practical and accessible introduction to the main concepts, foundation, and applications of Bayesian networks. This edition contains a …
S Gelly, D Silver - Artificial Intelligence, 2011 - Elsevier
A new paradigm for search, based on Monte-Carlo simulation, has revolutionised the performance of computer Go programs. In this article we describe two extensions to the …
D Billings, A Davidson, J Schaeffer, D Szafron - Artificial Intelligence, 2002 - Elsevier
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect information, where multiple competing agents must deal with probabilistic knowledge, risk …
SRK Branavan, D Silver, R Barzilay - Journal of Artificial Intelligence …, 2012 - jair.org
Abstract Domain knowledge is crucial for effective performance in autonomous control systems. Typically, human effort is required to encode this knowledge into a control …
We consider the problem of tactical assault planning in real-time strategy games where a team of friendly agents must launch an assault on an enemy. This problem offers many …
This thesis studies the use of Monte-Carlo simulations for tree-search problems. The Monte- Carlo technique we investigate is Monte-Carlo Tree Search (MCTS). It is a best-first search …
Mgnte Carlo simulations have been successfully used in classic turn-based games such as backgammon, bridge, poker, and Scrabble. In this thesis, we apply the ideas to the problem …
D Silver, G Tesauro - Proceedings of the 26th Annual International …, 2009 - dl.acm.org
In this paper we introduce the first algorithms for efficiently learning a simulation policy for Monte-Carlo search. Our main idea is to optimise the balance of a simulation policy, so that …
SM Lucas, G Kendall - IEEE Computational Intelligence …, 2006 - ieeexplore.ieee.org
Games provide competitive, dynamic environments that make ideal test beds for computational intelligence theories, architectures, and algorithms. Natural evolution can be …