The Mediating Effect of Learning Flow on Affective Outcomes in Software Education Using Games

M Kang, J Park, S Yoon, M Kang… - Journal of The Korean …, 2016 - koreascience.kr
As software transforms the structure of industry, it becomes a key measure in determining
market competitiveness. Therefore, various educational efforts have been attempted in …

The effect of non-face-to-face class on core competencies of college students in clothing major: Focused on application case of flipped learning

TY Kim - Journal of Korean Home Economics Education …, 2022 - koreascience.kr
The aim of this study is to examine the effectiveness of non-face-to-face classes conducted
due to the COVID-19 crisis. In order to achieve this goal, a non-face-to-face class with …

콘텐츠공유및상호작용이가능한웹기반콘텐츠북시스템설계및구현

정복문, 백수진 - 컴퓨터교육학회논문지, 2021 - dbpia.co.kr
IT, 네트워크 기술의 발전과 교육 환경의 변화로 인해 교육 현장에서 사용하는 교육 도구들은
많은 변화가 일어나고 있다. 정부는 2015 년도부터 디지털 교과서를 도입하였고, 비대면 원격 …