Escape: Efficiently counting all 5-vertex subgraphs

A Pinar, C Seshadhri, V Vishal - … of the 26th international conference on …, 2017 - dl.acm.org
Counting the frequency of small subgraphs is a fundamental technique in network analysis
across various domains, most notably in bioinformatics and social networks. The special …

Path sampling: A fast and provable method for estimating 4-vertex subgraph counts

M Jha, C Seshadhri, A Pinar - … of the 24th international conference on …, 2015 - dl.acm.org
Counting the frequency of small subgraphs is a fundamental technique in network analysis
across various domains, most notably in bioinformatics and social networks. The special …

Towards real-world complexity: an introduction to multiplex networks

KM Lee, B Min, KI Goh - The European Physical Journal B, 2015 - Springer
Many real-world complex systems are best modeled by multiplex networks of interacting
network layers. The multiplex network study is one of the newest and hottest themes in the …

Distributed subgraph counting: a general approach

H Zhang, JX Yu, Y Zhang, K Zhao… - Proceedings of the VLDB …, 2020 - dl.acm.org
In this paper, we study local subgraph counting, which is to count the occurrences of a user-
given pattern graph p around every node v in a data graph G, when v matches to a given …

Gender swapping and user behaviors in online social games

JK Lou, K Park, M Cha, J Park, CL Lei… - Proceedings of the 22nd …, 2013 - dl.acm.org
Modern Massively Multiplayer Online Role-Playing Games (MMORPGs) provide lifelike
virtual environments in which players can conduct a variety of activities including combat …

Multimodal game bot detection using user behavioral characteristics

AR Kang, SH Jeong, A Mohaisen, HK Kim - SpringerPlus, 2016 - Springer
As the online service industry has continued to grow, illegal activities in the online world
have drastically increased and become more diverse. Most illegal activities occur …

[PDF][PDF] Chatting pattern based game BOT detection: do they talk like us?

AR Kang, HK Kim, J Woo - KSII Transactions on Internet and …, 2012 - koreascience.kr
Among the various security threats in online games, the use of game bots is the most serious
problem. Previous studies on game bot detection have proposed many methods to find out …

No silk road for online gamers! using social network analysis to unveil black markets in online games

E Lee, J Woo, H Kim, HK Kim - Proceedings of the 2018 World Wide …, 2018 - dl.acm.org
Online game involves a very large number of users who are interconnected and interact with
each other via the Internet. We studied the characteristics of exchanging virtual goods with …

Efficiently counting vertex orbits of all 5-vertex subgraphs, by evoke

N Pashanasangi, C Seshadhri - … of the 13th International Conference on …, 2020 - dl.acm.org
Subgraph counting is a fundamental task in network analysis. Typically, algorithmic work is
on total counting, where we wish to count the total frequency of a (small) pattern subgraph in …

Analysis of game bot's behavioral characteristics in social interaction networks of MMORPG

SH Jeong, AR Kang, HK Kim - ACM SIGCOMM Computer …, 2015 - dl.acm.org
MMORPG (Massively Multiplayer Online Role-Playing Game) is one of the best platforms to
observe human's behaviors. In collaboration with a leading online game company, NCSoft …