M Jha, C Seshadhri, A Pinar - … of the 24th international conference on …, 2015 - dl.acm.org
Counting the frequency of small subgraphs is a fundamental technique in network analysis across various domains, most notably in bioinformatics and social networks. The special …
KM Lee, B Min, KI Goh - The European Physical Journal B, 2015 - Springer
Many real-world complex systems are best modeled by multiplex networks of interacting network layers. The multiplex network study is one of the newest and hottest themes in the …
H Zhang, JX Yu, Y Zhang, K Zhao… - Proceedings of the VLDB …, 2020 - dl.acm.org
In this paper, we study local subgraph counting, which is to count the occurrences of a user- given pattern graph p around every node v in a data graph G, when v matches to a given …
Modern Massively Multiplayer Online Role-Playing Games (MMORPGs) provide lifelike virtual environments in which players can conduct a variety of activities including combat …
As the online service industry has continued to grow, illegal activities in the online world have drastically increased and become more diverse. Most illegal activities occur …
AR Kang, HK Kim, J Woo - KSII Transactions on Internet and …, 2012 - koreascience.kr
Among the various security threats in online games, the use of game bots is the most serious problem. Previous studies on game bot detection have proposed many methods to find out …
E Lee, J Woo, H Kim, HK Kim - Proceedings of the 2018 World Wide …, 2018 - dl.acm.org
Online game involves a very large number of users who are interconnected and interact with each other via the Internet. We studied the characteristics of exchanging virtual goods with …
Subgraph counting is a fundamental task in network analysis. Typically, algorithmic work is on total counting, where we wish to count the total frequency of a (small) pattern subgraph in …
MMORPG (Massively Multiplayer Online Role-Playing Game) is one of the best platforms to observe human's behaviors. In collaboration with a leading online game company, NCSoft …