Persuasive technology in mobile applications can be used to influence the behaviour of users. A framework known as the Persuasive Systems Design model has been developed …
Background: Several reviews of mobile health (mHealth) physical activity (PA) interventions suggest their beneficial effects on behavior change in adolescents and adults. Owing to the …
Mobile health (mHealth) is a relatively nascent field, with a variety of technologies being explored and developed. Because of the explosive growth in this field, it is of interest to …
Persuasive technology (PT) is increasingly being used in the health and wellness domain to motivate and assist users with different lifestyles and behavioral health issues to change …
Gamification has been used in a variety of application domains to promote behaviour change. Nevertheless, the mechanisms behind it are still not fully understood. Recent …
While various frameworks and heuristics exist within the HCI community to guide research and design for vulnerable populations, most are centered on the researcher's involvement …
Technology mediated healthcare services designed to stimulate patients' self-efficacy are widely regarded as a promising paradigm to reduce the burden on the healthcare system …
Computational intelligence is a branch of artificial intelligence that comprises algorithms inspired by nature. The common characteristics of all these algorithms is their collective …
N Aldenaini, A Alslaity, S Sampalli… - International Journal of …, 2023 - Taylor & Francis
Unhealthy lifestyle behaviors such as spending too many hours sitting and inadequate physical activity (PA) can contribute to different chronic diseases. Research has revealed the …