Efficacy of virtual reality rehabilitation after spinal cord injury: a systematic review

AVL De Araújo, JFO Neiva… - BioMed research …, 2019 - Wiley Online Library
Background. Spinal cord injury (SCI) is often associated with long‐term impairments related
to functional limitations in the sensorimotor system. The use of virtual reality (VR) technology …

Effectiveness of robotic-assisted gait training on cardiopulmonary fitness and exercise capacity for incomplete spinal cord injury: A systematic review and meta …

R Li, M Ding, J Wang, H Pan, X Sun… - Clinical …, 2023 - journals.sagepub.com
Objective To determine the effects of robotic-assisted gait training on cardiopulmonary
fitness and exercise capacity for people with incomplete spinal cord injury. Methods …

Exoskeleton-assisted walking improves pulmonary function and walking parameters among individuals with spinal cord injury: a randomized controlled pilot study

XN Xiang, HY Zong, Y Ou, X Yu, H Cheng… - … of neuroengineering and …, 2021 - Springer
Background Exoskeleton-assisted walking (EAW) is expected to improve the gait of spinal
cord injury (SCI) individuals. However, few studies reported the changes of pulmonary …

The effectiveness and satisfaction of web-based physiotherapy in people with spinal cord injury: a pilot randomised controlled trial

EH Coulter, AN McLean, JP Hasler, DB Allan… - Spinal Cord, 2017 - nature.com
Study design: A pilot randomised controlled trial. Objectives: The aims of this study were to
evaluate the effectiveness and participant satisfaction of web-based physiotherapy in people …

Go virtual to get real: virtual reality as a resource for spinal cord treatment

E Leemhuis, RM Esposito, L De Gennaro… - International Journal of …, 2021 - mdpi.com
Increasingly, refined virtual reality (VR) techniques allow for the simultaneous and coherent
stimulation of multiple sensory and motor domains. In some clinical interventions, such as …

Are exergames exercise? A scoping review of the short-term effects of exertion games

J Marshall, C Linehan - IEEE Transactions on Games, 2020 - ieeexplore.ieee.org
Background: Exertion games are video games that require exercise. They are widely
presented as health interventions, to encourage sedentary populations to take exercise at …

Physiological and psychophysiological responses to an exer-game training protocol

S Bronner, R Pinsker, R Naik, JA Noah - Journal of science and medicine in …, 2016 - Elsevier
Objectives Exer-games and virtual reality offer alternative opportunities to provide neuro-
rehabilitation and exercise that are fun. Our goal was to determine how effective they are in …

Exergaming for individuals with spinal cord injury: A pilot study

M Mat Rosly, M Halaki, H Mat Rosly… - Games for health …, 2017 - liebertpub.com
Objective: Commercially available exergames that are for wheelchair-bound individuals with
spinal cord injury (SCI) are scarce. This study sought to identify exergames for individuals …

Exoskeleton-assisted walking for pulmonary and exercise performances of SCI individuals

XN Xiang, LM Zhang, HY Zong, Y Ou… - … on Neural Systems …, 2022 - ieeexplore.ieee.org
Objective: To determine whether exoskeleton-assisted walking (EAW) improves pulmonary
ventilation function, motor function and related body structure, and activities equivalently as …

Upper limb muscle activation during sports video gaming of persons with spinal cord injury

JP Jaramillo, ME Johanson, BJ Kiratli - The journal of spinal cord …, 2019 - Taylor & Francis
Objective Video gaming as a therapeutic tool has largely been studied within the stroke
population with some benefits reported in upper limb motor performance, balance …