Virtual reality systems today cannot yet stream immersive, retina-quality virtual reality video over a network. One of the greatest challenges to this goal is the sheer data rates required to …
W Zou, S Feng, X Mao, F Yang… - 2021 IEEE International …, 2021 - ieeexplore.ieee.org
Cloud gaming is an ideal solution to provide the desired GPU rendering for the Virtual Reality (VR) gaming while reducing the requirements for the weight, price, and capabilities …
S Zhang, A Basu - IEEE Access, 2023 - ieeexplore.ieee.org
Video compression has become increasingly crucial as video resolution and bitrate have surged in recent years. However, most widely applied video compression methods do not …
We propose a lightweight deep learning approach for gaze estimation representing the visual field as three distinct regions: fovea, near, and far peripheral. Each region is modelled …
The just noticeable difference (JND) is the minimal difference between stimuli that can be detected by a person. The picture-wise just noticeable difference (PJND) for a given …
Virtual and augmented reality (VR/AR) display systems strive to generate perceptually realistic user experiences, that is, the ability to render digital objects that a human observer …
A new class of interactive multimedia experiences leverages real-time remote rendering with video encoding to provide high quality visual experiences on low end devices, the so called …
Perceptual factors in vision can facilitate the development of more effective multimedia algorithms. In particular, the wide dynamic range of the human vision system is a motivation …