Social eye gaze in human-robot interaction: a review

H Admoni, B Scassellati - Journal of Human-Robot Interaction, 2017 - dl.acm.org
This article reviews the state of the art in social eye gaze for human-robot interaction (HRI). It
establishes three categories of gaze research in HRI, defined by differences in goals and …

A review of eye gaze in virtual agents, social robotics and hci: Behaviour generation, user interaction and perception

K Ruhland, CE Peters, S Andrist… - Computer graphics …, 2015 - Wiley Online Library
A person's emotions and state of mind are apparent in their face and eyes. As a Latin
proverb states:'The face is the portrait of the mind; the eyes, its informers'. This presents a …

Eye, head and torso coordination during gaze shifts in virtual reality

L Sidenmark, H Gellersen - ACM Transactions on Computer-Human …, 2019 - dl.acm.org
Humans perform gaze shifts naturally through a combination of eye, head and body
movements. Although gaze has been long studied as input modality for interaction, this has …

Examining the use of nonverbal communication in virtual agents

I Wang, J Ruiz - International Journal of Human–Computer …, 2021 - Taylor & Francis
Virtual agents are systems that add a social dimension to computing, often featuring not only
natural language input but also an embodiment or avatar. This allows them to take on a …

Look me in the eyes: A survey of eye and gaze animation for virtual agents and artificial systems

K Ruhland, S Andrist, J Badler, C Peters… - … 2014-State of the Art …, 2014 - inria.hal.science
A person's emotions and state of mind are apparent in their face and eyes. As a Latin
proverb states:" The face is the portrait of the mind; the eyes, its informers.". This presents a …

S3: Speech, Script and Scene driven Head and Eye Animation

Y Pan, R Agrawal, K Singh - ACM Transactions on Graphics (TOG), 2024 - dl.acm.org
We present S 3, a novel approach to generating expressive, animator-centric 3D head and
eye animation of characters in conversation. Given speech audio, a Directorial script and a …

Gaze and attention management for embodied conversational agents

T Pejsa, S Andrist, M Gleicher, B Mutlu - ACM Transactions on …, 2015 - dl.acm.org
To facilitate natural interactions between humans and embodied conversational agents
(ECAs), we need to endow the latter with the same nonverbal cues that humans use to …

Conversational gaze aversion for virtual agents

S Andrist, B Mutlu, M Gleicher - … , IVA 2013, Edinburgh, UK, August 29-31 …, 2013 - Springer
In conversation, people avert their gaze from one another to achieve a number of
conversational functions, including turn-taking, regulating intimacy, and indicating that …

Virtual big heads in extended reality: Estimation of ideal head scales and perceptual thresholds for comfort and facial cues

Z Choudhary, A Erickson, N Norouzi, K Kim… - ACM Transactions on …, 2023 - dl.acm.org
Extended reality (XR) technologies, such as virtual reality (VR) and augmented reality (AR),
provide users, their avatars, and embodied agents a shared platform to collaborate in a …

Data-driven gaze animation using recurrent neural networks

A Klein, Z Yumak, A Beij… - Proceedings of the 12th …, 2019 - dl.acm.org
We present a data-driven gaze animation method using recurrent neural networks. The
neural network is trained with motion capture data including different poses such as …