An assortment of evolutionary computation techniques (AECT) in gaming

M Khalid, F Al-Obeidat, A Tubaishat, B Shah… - Neural Computing and …, 2022 - Springer
Real-time strategy (RTS) games differ as they persist in varying scenarios and states. These
games enable an integrated correspondence of non-player characters (NPCs) to appear as …

An adaptive system for emerging serious games using a swarm intelligence algorithm

J Aguilar, F Díaz, J Altamiranda… - IEEE Transactions …, 2021 - ieeexplore.ieee.org
An emerging serious game (SG) is a game designed and developed from an objective other
than pure fun, so that the player can learn while playing, but where the game unfolds …

Adaptive plot system for serious emerging games based on the ant colony optimization algorithm

J Aguilar, J Altamiranda, F Díaz… - 2019 XLV Latin …, 2019 - ieeexplore.ieee.org
A serious emerging games engine (SEGE) must make explicit the possibility of emergence
in a serious game (SG), from the coordinated handling of game plot, adapted to the specific …

[PDF][PDF] IMPLEMENTACIÓN DEL ALGORITMO DE COLONIA DE HORMIGAS PARA UN MOTOR DE JUEGOS SERIOS EMERGENTES

BART Sosa - 2019 - ing.ula.ve
Un motor de juegos serios emergentes (MJSE) debe hacer explícito la posibilidad de
emergencia en un Juego Serio, a partir del manejo coordinado de tramas de juegos …

[PDF][PDF] Planet Wars: an Approach Using Ant Colony Optimization

A Baldominos, M González-Evstrópova, E Martin… - researchgate.net
This paper describes an application of Ant Colony Optimization (ACO), a wellknown
biologically-inspired technique for graph search, for solving a complex multi-objective task …

[引用][C] Sistema Adaptativo de Tramas para Juegos Serios Emergentes basado en el Algoritmo de Optimización de Colonia de Hormigas