A metaverse: Taxonomy, components, applications, and open challenges

SM Park, YG Kim - IEEE access, 2022 - ieeexplore.ieee.org
Unlike previous studies on the Metaverse based on Second Life, the current Metaverse is
based on the social value of Generation Z that online and offline selves are not different …

[HTML][HTML] Towards efficient and photorealistic 3d human reconstruction: a brief survey

L Chen, S Peng, X Zhou - Visual Informatics, 2021 - Elsevier
Reconstructing 3D digital models of humans from sensory data is a long-standing problem
in computer vision and graphics with a variety of applications in VR/AR, film production, and …

Learning motion-dependent appearance for high-fidelity rendering of dynamic humans from a single camera

JS Yoon, D Ceylan, TY Wang, J Lu… - Proceedings of the …, 2022 - openaccess.thecvf.com
Appearance of dressed humans undergoes a complex geometric transformation induced not
only by the static pose but also by its dynamics, ie, there exists a number of cloth geometric …

Metaverse in the Wild: Modeling, Adapting, and Rendering of 3D Human Avatars from a Single Camera

JS Yoon - 2022 - search.proquest.com
Metaverse is poised to enter our daily lives as new social media. One positive application
would be tele-presence that allows users to interact with others through the photorealistic 3D …