Data-efficient crop pest recognition based on KNN distance entropy

Y Li, S Ercisli - Sustainable Computing: Informatics and Systems, 2023 - Elsevier
With the development of deep learning technique, the intelligent pattern recognition studies
mainly focus on the optimization of models but ignore the impact of data quality for a long …

A physiology-based QoE comparison of interactive augmented reality, virtual reality and tablet-based applications

C Keighrey, R Flynn, S Murray… - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
The availability of affordable head-mounted display technology has facilitated new,
potentially more immersive, interactive multimedia experiences. These technologies were …

Full body video-based self-avatars for mixed reality: from E2E system to user study

D Gonzalez Morin, E Gonzalez-Sosa, P Perez… - Virtual Reality, 2023 - Springer
In this work, we explore the creation of self-avatars through video pass-through in mixed
reality (MR) applications. We present our end-to-end system, including custom MR video …

Comparing VVC, HEVC and AV1 using objective and subjective assessments

F Zhang, AV Katsenou, M Afonso, G Dimitrov… - …, 2020 - research-information.bris.ac.uk
In this paper, the performance of three state-of-the-art video codecs: High Efficiency Video
Coding (HEVC) Test Model (HM), AOMedia Video 1 (AV1) and Versatile Video Coding Test …

Ecological validity through gamification: an experiment with a mixed reality escape room

P Pérez, E González-Sosa, R Kachach… - … and virtual reality …, 2021 - ieeexplore.ieee.org
Increasing the ecological validity of subjective laboratory experiments is still an open
problem for the Quality of Experience research community. To contribute to this target, we …

Estimation of quality scores from subjective tests-beyond subjects' MOS

S Pezzulli, MG Martini, N Barman - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
Subjective tests for the assessment of the quality of experience (QoE) are typically run with a
pool of subjects providing their opinion scores using a 5-point scale. The subjects' mean …

Methodology to assess quality, presence, empathy, attitude, and attention in 360-degree videos for immersive communications

M Orduna, P Pérez, J Gutiérrez… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
This paper proposes a methodology to assess video quality, spatial and social presence,
empathy, attitude, and attention in 360-degree videos for immersive communications. The …

An EEG-based study on perception of video distortion under various content motion conditions

X Liu, X Tao, M Xu, Y Zhan, J Lu - IEEE Transactions on …, 2019 - ieeexplore.ieee.org
Human perception sensitivity to video distortion is vital for visual quality assessment (VQA).
Different from the perception mechanism of image distortion that has been thoroughly …

AccAnn: A new subjective assessment methodology for measuring acceptability and annoyance of quality of experience

J Li, L Krasula, Y Baveye, Z Li… - IEEE Transactions on …, 2019 - ieeexplore.ieee.org
User expectations have a crucial impact on the levels of quality of experience (QoE) that
they consider acceptable or satisfying. Measuring acceptability and annoyance has mainly …

Subjective assessment experiments that recruit few observers with repetitions (FOWR)

P Pérez, L Janowski, N García… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Recent studies have shown that it is possible to characterize subject bias and variance in
subjective assessment tests. Apparent differences among subjects can, for the most part, be …