N Zeng, Z Pope, JE Lee, Z Gao - Journal of clinical medicine, 2018 - mdpi.com
Objective: Although current evidence supports the use of virtual reality (VR) in the treatment of mental disorders, it is unknown whether VR exercise would be beneficial to mental health …
While multiple studies suggest that female-identified participants are more likely to experience cybersickness in virtual reality (VR), our systematic review of 71 eligible VR …
Virtual Reality (VR) bicycle simulations aim to recreate the feeling of riding a bicycle and are commonly used in many application areas. However, current solutions still create …
Cybersickness (CS) is one of the challenges that has hindered the widespread adoption of Virtual Reality (VR). Consequently, researchers continue to explore novel means to mitigate …
Purpose This narrative review explores the applications and benefits of immersive virtual reality (VR) in orthopaedics, with a focus on surgical training, patient functional recovery …
Visually induced motion sickness (VIMS) is a common sensation when using visual displays such as smartphones or Virtual Reality. In the present study, we investigated whether …
About two in three people have experienced carsickness at some point in their life (Reason & Brand, 1975). Little is known about current numbers of sufferers, cultural differences, or …
Motion sickness is a common perturbation experienced by humans in response to motion stimuli. The motion can happen in either real or virtual environments perceived by the …
Motion sickness is a problem for many in everyday travel and will become more prevalent with the rise of automated vehicles. Virtual Reality (VR) headsets have shown significant …