Augmented Reality (AR) and Virtual Reality (VR) devices are becoming easier to access and use, but the barrier to entry for creating AR/VR applications remains high. Although the …
The research community on the study and design of systems for personal informatics has grown over the past decade. To take stock of what the topics the field has studied and …
Creativity Support Tools (CSTs) play a fundamental role in the study of creativity in Human- Computer Interaction (HCI). Even so, there is no consensus definition of the term'CST'in HCI …
Evaluating outputs of large language models (LLMs) is challenging, requiring making—and making sense of—many responses. Yet tools that go beyond basic prompting tend to require …
Designing interfaces or applications that move beyond the bounds of a single device screen enables new ways to engage with digital content. Research addressing the opportunities …
In this work we propose the combination of large interactive displays with personal head- mounted Augmented Reality (AR) for information visualization to facilitate data exploration …
Natural language interfaces (NLls) have shown great promise for visual data analysis, allowing people to flexibly specify and interact with visualizations. However, developing …
Augmented/Virtual Reality (AR/VR) is still a fragmented space to design for due to the rapidly evolving hardware, the interdisciplinarity of teams, and a lack of standards and best …
L Zhang, S Oney - Proceedings of the 33rd Annual ACM Symposium on …, 2020 - dl.acm.org
Immersive authoring is a paradigm that makes Virtual Reality (VR) application development easier by allowing programmers to create VR content while immersed in the virtual …