Development of an Extended Reality-Based Collaborative Platform for Engineering Education: Operator 5.0

D Mourtzis, J Angelopoulos - Electronics, 2023 - mdpi.com
With the shift towards the human centric, sustainable, and resilient Industry 5.0, the need for
training operators in complex industrial systems has become increasingly crucial. This paper …

Feasibility of virtual reality and machine learning to assess personality traits in an organizational environment

EP Vargas, LA Carrasco-Ribelles… - Frontiers in …, 2024 - frontiersin.org
Introduction Personality plays a crucial role in shaping an individual's interactions with the
world. The Big Five personality traits are widely used frameworks that help describe people's …

A Guide to Opportunities and Challenges of Developing a Virtual Reality Simulation for Disaster Medicine Courses: A Letter to Editor

MM Hosseini, STM Hosseini… - Archives of Academic …, 2024 - pmc.ncbi.nlm.nih.gov
The advancement of technology has significantly impacted the student population, with
many young people now spending a large portion of their time engaging with various forms …

Extended reality (xr) applications for engineering education 5.0

D Mourtzis, J Angelopoulos… - Proceedings of the 13th …, 2023 - papers.ssrn.com
Educational and vocational training is constantly evolving due to the emergence of new
digital technologies in Industry 4.0. Therefore, it has become evident that advanced life-long …

Point of equilibrity. A narrative video game on decision-making during the COVID-19 pandemic crisis

A Chrysanthi, A Katifori, A Kapralos… - Frontiers in Computer …, 2023 - frontiersin.org
Introduction Point of Equilibrity (PoE) is a narrative game designed and developed with the
aim to simulate the COVID-19 pandemic from a government's point of view and offer different …

Could virtual reality training be effective for enhancing empathetic behaviours in disability support worker training

L Trevena, J Paay, R McDonald… - Disability and …, 2024 - Taylor & Francis
Purpose This position paper aims to:(1) summarise the current state of the Australian
disability support sector and its need to advance training practices that enhance empathetic …

[HTML][HTML] Prediction of Attention Groups and Big Five Personality Traits from Gaze Features Collected from an Outlier Search Game

RR Saboundji, KB Faragó, V Firyaridi - Journal of Imaging, 2024 - mdpi.com
This study explores the intersection of personality, attention and task performance in
traditional 2D and immersive virtual reality (VR) environments. A visual search task was …

Exploring the Impact of User and System Factors on Human-AI Interactions in Head-Worn Displays

F Lu, Y Xu, X Xu, B Jones… - 2023 IEEE International …, 2023 - ieeexplore.ieee.org
Empowered by the rich sensory capabilities and the advancements in artificial intelligence
(AI), head-worn displays (HWD) could understand the user's contexts and provide just-in …

[HTML][HTML] Успешность выполнения учебной задачи на зрительно-моторную координацию в среде виртуальной реальности: когнитивно-личностные факторы

ТА Гаврилова, ОП Жигалова… - Перспективы науки и …, 2023 - cyberleninka.ru
Введение. Изучение индивидуальных факторов, влияющих на эффективность
обучения в среде виртуальной реальности, особенно актуально в связи с …

Priming and personality effects on the Sense of Embodiment for human and non-human avatars in Virtual Reality

D Higgins, R Mcdonnell, JM Normand… - … Conference on Artificial …, 2024 - hal.science
The increasingly widespread use of Virtual Reality (VR) technology necessitates a deeper
understanding of virtual embodiment and its relationship to human subjectivity. Individual …