The limitations of stereo display systems affect depth perception, eg, due to the vergence- accommodation conflict or diplopia. We performed three studies to understand how stereo …
With a growing number of computer devices around us, and the increasing time we spend for interacting with such devices, we are strongly interested in finding new interaction …
KS Muhs, W Karwowski, D Kern - International Journal of industrial …, 2018 - Elsevier
Objective The objective of this paper is to conduct a systematic literature review on the evolution and current status of research into temporal variation impacts on human task …
Das Lehrbuch richtet sich nach den Vorlesungen» Mensch-Maschine-Interaktion «an der LMU München und ist im Gegensatz zu bestehenden MMI-Büchern explizit als kompaktes …
Eye gaze as an input method has been studied since the 1990s, to varied results: some studies found gaze to be more efficient than traditional input methods like a mouse, others …
AM Penkar, C Lutteroth, G Weber - Proceedings of the 24th australian …, 2012 - dl.acm.org
Eye gaze tracking provides a natural and fast method of interacting with computers. Many click alternatives have been proposed so far, each with their own merits and drawbacks. We …
T Isomoto, T Ando, B Shizuki, S Takahashi - Proceedings of the 2018 …, 2018 - dl.acm.org
We present a dwell time reduction technique for gaze-based target acquisition. We adopt Fitts' Law to achieve the dwell time reduction. Our technique uses both the eye movement …
The design of Fitts' historical reciprocal tapping experiment gravely confounds index of difficulty ID with target distance D: Summary statistics for the candidate Fitts model and a …
KY Lam, LH Lee, T Braud, P Hui - 2019 IEEE International …, 2019 - ieeexplore.ieee.org
Mobile Augmented Reality (MAR) drastically changes our approach to computing and user interaction. Web browsing, in particular, is impractical on AR devices as current web design …