Co-creation and stroke rehabilitation: A scoping review

J Dobe, L Gustafsson, K Walder - Disability and Rehabilitation, 2023 - Taylor & Francis
Purpose Co-creation is identified as a concept with potential to address many challenges in
modern healthcare systems. Its application within stroke rehabilitation is yet to be reviewed …

[HTML][HTML] Behavior Change Approaches in Digital Technology–Based Physical Rehabilitation Interventions Following Stroke: Scoping Review

HJ Gooch, KA Jarvis, RC Stockley - Journal of Medical Internet Research, 2024 - jmir.org
Background Digital health technologies (DHTs) are increasingly used in physical stroke
rehabilitation to support individuals in successfully engaging with the frequent, intensive …

Stroke survivors' experiences with rebuilding life in the community and exercising at home: A qualitative study

L van Dongen, TB Hafsteinsdóttir, E Parker… - Nursing …, 2021 - Wiley Online Library
Aim This study aimed to explore how stroke survivors deal with stroke‐related impairments
when rebuilding their lives in the community and their experiences of exercising at home …

Co-design for stroke intervention development: Results of a scoping review

H Singh, N Benn, A Fung, KM Kokorelias, J Martyniuk… - Plos one, 2024 - journals.plos.org
Background Co-design methodology seeks to actively engage end-users in developing
interventions. It is increasingly used to design stroke interventions; however, limited …

Mixed reality-based Exergames for upper limb robotic rehabilitation

NV Garcia Hernandez, S Buccelli, M Laffranchi… - Companion of the 2023 …, 2023 - dl.acm.org
Robotic rehabilitation devices are showing strong potential for intensive, task-oriented, and
personalized motor training. Integrating Mixed Reality (MR) technology and tangible objects …

Gamified devices for stroke rehabilitation: A systematic review

JJ Sánchez-Gil, A Sáez-Manzano… - Computer Methods and …, 2024 - Elsevier
Abstract Background and Objective: Rehabilitation after stroke is essential to minimize
permanent disability. Gamification, the integration of game elements into non-game …

Feasibility of ActivABLES to promote home-based exercise and physical activity of community-dwelling stroke survivors with support from caregivers: A mixed methods …

SA Olafsdottir, H Jonsdottir, I Bjartmarz… - BMC health services …, 2020 - Springer
Background Technical applications can promote home-based exercise and physical activity
of community-dwelling stroke survivors. Caregivers are often able and willing to assist with …

Assessment of gamified mixed reality environments for upper limb robotic rehabilitation: pilot study on healthy adults

N Garcia-Hernandez, S Buccelli, A De Angelis… - Virtual Reality, 2024 - Springer
Exoskeletons for rehabilitation have the potential to aid movement and promote intensive,
task-oriented, and personalized motor training. However, robotic-assisted training and user …

Developing a mobile activity game for stroke survivors—lessons learned

C Magnusson, K Rassmus-Gröhn… - Journal on Multimodal User …, 2020 - Springer
Persons who have survived a stroke might lower the risk of having recurrent strokes by
adopting a healthier lifestyle with more exercise. One way to promote exercising is by fitness …

[PDF][PDF] Life after stroke: lessons from personal stories of survival, managing change and overcoming adversity

JR Hall - 2023 - researchonline.gcu.ac.uk
As stroke support systems struggle to meet the long-term needs of survivors, new insights
into what can enable stroke survivors to rebuild their lives and identities positively are …