[PDF][PDF] Improved moment shadow maps for translucent occluders, soft shadows and single scattering

C Peters, C Münstermann, N Wetzstein… - Journal of Computer …, 2017 - jcgt.org
Like variance shadow maps, the recently proposed moment shadow maps can be filtered
directly but they provide a substantially higher quality. We combine them with earlier …

Beyond hard shadows: Moment shadow maps for single scattering, soft shadows and translucent occluders

C Peters, C Munstermann, N Wetzstein… - Proceedings of the 20th …, 2016 - dl.acm.org
Building upon previous works, we transfer the recently proposed moment shadow mapping
to three new applications. Like variance shadow maps and convolution shadow maps …

Collimated whole volume light scattering in homogeneous finite media

Z Velinov, K Mitchell - IEEE Transactions on Visualization and …, 2022 - ieeexplore.ieee.org
Crepuscular rays form when light encounters an optically thick or opaque medium which
masks out portions of the visible scene. Real-time applications commonly estimate this …

Realistic real-time rendering of light shafts using blur filter: considering the effect of shadow maps

HH Ali, MS Sunar, H Kolivand - Multimedia Tools and Applications, 2018 - Springer
The ray marching method has become the most attractive method to provide realism in
rendering the effects of light scattering in the participating media of numerous applications …

Soft bilateral filtering volumetric shadows using cube shadow maps

HH Ali, MS Sunar, H Kolivand - Plos one, 2017 - journals.plos.org
Volumetric shadows often increase the realism of rendered scenes in computer graphics.
Typical volumetric shadows techniques do not provide a smooth transition effect in real-time …

ReLiShaft: realistic real-time light shaft generation taking sky illumination into account

H Kolivand, MS Sunar, T Saba, H Ali - Multimedia Tools and Applications, 2019 - Springer
Rendering atmospheric phenomena is known to have its basis in the fields of atmospheric
optics and meteorology and is increasingly used in games and movies. Although many …

Realistic Rendering Colored Light Shafts Using Light Texture

HH Ali, MS Sunar, H Kolivand - … of the 2nd International Conference of …, 2018 - Springer
This research addresses a new approach for rendering colored light shafts using light
texture of virtual environments in real time. Typically, most of the techniques have focused …

[PDF][PDF] RENDERING OF LIGHT SHAFT AND SHADOW FOR INDOOR ENVIRONMENTS ENHANCING TECHNIQUE

HH ALI - 2016 - core.ac.uk
The ray marching methods have become the most attractive method to provide realism in
rendering the effects of light scattering in the participating media of numerous applications …