Evolutionary game design

C Browne, F Maire - … on Computational Intelligence and AI in …, 2010 - ieeexplore.ieee.org
It is easy to create new combinatorial games but more difficult to predict those that will
interest human players. We examine the concept of game quality, its automated …

Analyzing gamification of “Duolingo” with focus on its course structure

D Huynh, L Zuo, H Iida - Games and Learning Alliance: 5th International …, 2016 - Springer
Gamification is the application of game-based elements and game design techniques in non-
game contexts. Many learning platforms have applied gamification to increase motivation …

Capturing potential impact of challenge-based gamification on gamified quizzing in the classroom

P Anunpattana, MNA Khalid, H Iida, W Inchamnan - Heliyon, 2021 - cell.com
Challenges in education have continuously been addressed by integrating gamification, but
a gap remains for game design principles that support user engagement. This paper …

Automatic generation and evaluation of recombination games

CB Browne - 2008 - eprints.qut.edu.au
Many new board games are designed each year, ranging from the unplayable to the truly
exceptional. For each successful design there are untold numbers of failures; game design …

SpringerBriefs in Computer Science

S Zdonik, P Ning, S Shekhar, J Katz, X Wu, LC Jain… - 2012 - Springer
This is an introduction to multicast routing, which is the study of methods for routing from one
source to many destinations, or from many sources to many destinations. Multicast is …

A mathematical model of game refinement

AP Sutiono, A Purwarianti, H Iida - … INTETAIN 2014, Chicago, IL, USA, July …, 2014 - Springer
This paper explores a mathematical model of game progress and game refinement. We
claim that a realistic model of the game progress during the in-game period is not linear but …

Using games to study law of motions in mind

H Iida, MNA Khalid - IEEE Access, 2020 - ieeexplore.ieee.org
The development of games had been seen as an essential field of study in artificial
intelligence. Although game concepts have been adopted in various problem domains …

An assessment of game elements in language-learning platform Duolingo

D Huynh, L Zuo, H Iida - 2018 4th International Conference on …, 2018 - ieeexplore.ieee.org
This paper explores a way to assess the effects of game elements in the domain of
education. Educational gamified language-learning platformDuolingo'is chosen as a …

[PDF][PDF] Adaptive game AI

PHM Spronck - 2005 - cris.maastrichtuniversity.nl
Ф в к в ггж а в з гбб зз Шжг К жК КТК к в ви в ДЭв к жз и и Х зиж и кггжо ии жЕ Шжг К жК
ШКХК К ж Д в гк в Эв к жз ин г Ь вгаг нЕ Шжг К жК ФК К КХК гга в ДЭв к жз и и Х зиж иЕ Шжг …

An evolutionary approach for generating software models: The case of Kromaia in Game Software Engineering

D Blasco, J Font, M Zamorano, C Cetina - Journal of Systems and Software, 2021 - Elsevier
In the context of Model-Driven Engineering applied to video games, software models are
high-level abstractions that represent source code implementations of varied content such …