Automata presenting structures: A survey of the finite string case

S Rubin - Bulletin of Symbolic Logic, 2008 - cambridge.org
A structure has a (finite-string) automatic presentation if the elements of its domain can be
named by finite strings in such a way that the coded domain and the coded atomic …

Model checking infinite-state systems: generic and specific approaches

AW To - 2010 - era.ed.ac.uk
Model checking is a fully-automatic formal verification method that has been extremely
successful in validating and verifying safety-critical systems in the past three decades. In the …

A landscape with games in the background

I Walukiewicz - Proceedings of the 19th Annual IEEE …, 2004 - ieeexplore.ieee.org
An overview of applications of two player path-forming games to verification and synthesis is
given. Several extensions of the standard model of finite games with regular winning …

Algorithmic metatheorems for decidable LTL model checking over infinite systems

AW To, L Libkin - International Conference on Foundations of Software …, 2010 - Springer
By algorithmic metatheorems for a model checking problem P over infinite-state systems we
mean generic results that can be used to infer decidability (possibly complexity) of P not only …

Automata-based presentations of infinite structures

V BARANYI, E GRADELZ, S Rubin - Finite and Algorithmic Model …, 2011 - books.google.com
The model theory of finite structures is intimately connected to various fields in computer
science, including complexity theory, databases, and verification. In particular, there is a …

Model checking synchronized products of infinite transition systems

S Wöhrle, W Thomas - Logical Methods in Computer Science, 2007 - lmcs.episciences.org
Formal verification using the model checking paradigm has to deal with two aspects: The
system models are structured, often as products of components, and the specification logic …

[PDF][PDF] Automatic presentations of infinite structures.

V Bárány - 2007 - academia.edu
The work at hand studies the possibilities and limitations of the use of finite automata in the
description of infinite structures. An automatic presentation of a countable structure consists …

[PDF][PDF] Games on pushdown graphs and extensions

T Cachat - 2003 - edocs.tib.eu
Two player games are a standard model of reactive computation, where eg one player is the
controller and the other is the environment. A game is won by a player if she has a winning …

Accelerating tree-automatic relations

AW Lin - IARCS Annual Conference on Foundations of Software …, 2012 - drops.dagstuhl.de
We study the problem of computing the transitive closure of tree-automatic (binary) relations,
which are represented by tree automata. Such relations include classes of infinite systems …

Active context-free games

A Muscholl, T Schwentick, L Segoufin - Theory of Computing Systems, 2006 - Springer
Abstract An Active Context-Free Game is a game with two players (ROMEO and JULIET) on
strings over a finite alphabet. In each move, JULIET selects a position of the current word …