[PDF][PDF] Use of Second Life in K-12 and higher education: A review of research.

C Inman, VH Wright, JA Hartman - Journal of Interactive Online Learning, 2010 - ncolr.org
This study reviewed empirical research conducted in Second Life by educators since
Second Life's launch in 2003. The study's purpose was to identify how Second Life is being …

Exploring the educational potential of three-dimensional multi-user virtual worlds for STEM education: A mixed-method systematic literature review

N Pellas, I Kazanidis, N Konstantinou… - Education and …, 2017 - Springer
The present literature review builds on the results of 50 research articles published from
2000 until 2016. All these studies have successfully accomplished various learning tasks in …

Second Life in higher education: Assessing the potential for and the barriers to deploying virtual worlds in learning and teaching

S Warburton - British journal of educational technology, 2009 - Wiley Online Library
Second Life (SL) is currently the most mature and popular multi‐user virtual world platform
being used in education. Through an in‐depth examination of SL, this article explores its …

[图书][B] Design of technology-enhanced learning: Integrating research and practice

M Bower - 2017 - emerald.com
The ability for learners to interact online via their avatars in a 3-D simulation space means
that virtual worlds afford a host of educational opportunities not offered by other learning …

How will vr enter university classrooms? multi-stakeholders investigation of vr in higher education

Q Jin, Y Liu, S Yarosh, B Han, F Qian - … of the 2022 CHI conference on …, 2022 - dl.acm.org
VR has received increased attention as an educational tool and many argue it is destined to
influence educational practices, especially with the emergence of the Metaverse. Most prior …

The future for (second) life and learning

G Salmon - British Journal of Educational Technology, 2009 - Wiley Online Library
This paper highlights the potential of three‐dimensional multi‐user environments such as
Second Life (SL) from the perspective of future developments in the service of learning. It …

Second Life in education: A review of publications from its launch to 2011

F Wang, JK Burton - British Journal of Educational Technology, 2013 - Wiley Online Library
The purpose of this review was to explore how S econd L ife (SL) has been discussed,
investigated and applied in education from its launch to present. Two research questions …

Online role‐play environments for higher education

C Russell, J Shepherd - British Journal of Educational …, 2010 - Wiley Online Library
As online environments and tools have evolved over the last 15–20 years, their use for role‐
based learning has expanded. This analysis draws on work for an Australian project that has …

Situating pedagogies, positions and practices in immersive virtual worlds

M Savin-Baden, L Gourlay, C Tombs, N Steils… - Educational …, 2010 - Taylor & Francis
Background: The literature on immersive virtual worlds and e-learning to date largely
indicates that technology has led the pedagogy. Although rationales for implementing e …

Studying the effectiveness of multi-user immersive environments for collaborative evaluation tasks

CM Lorenzo, MÁ Sicilia, S Sánchez - Computers & Education, 2012 - Elsevier
Massively Multiuser On-line Learning (MMOL) Platforms, often called “virtual learning
worlds”, constitute a still unexplored context for communication-enhanced learning, where …