Augmented reality and gamification in education: A systematic literature review of research, applications, and empirical studies

G Lampropoulos, E Keramopoulos, K Diamantaras… - applied sciences, 2022 - mdpi.com
This study scrutinizes the existing literature regarding the use of augmented reality and
gamification in education to establish its theoretical basis. A systematic literature review …

Immersive virtual reality as a pedagogical tool in education: a systematic literature review of quantitative learning outcomes and experimental design

D Hamilton, J McKechnie, E Edgerton… - Journal of Computers in …, 2021 - Springer
The adoption of immersive virtual reality (I-VR) as a pedagogical method in education has
challenged the conceptual definition of what constitutes a learning environment. High fidelity …

[HTML][HTML] Diverse approaches to learning with immersive Virtual Reality identified from a systematic review

M Won, DAK Ungu, H Matovu, DF Treagust… - Computers & …, 2023 - Elsevier
To investigate how learning in immersive Virtual Reality was designed in contemporary
educational studies, this systematic literature review identified nine design features and …

Factors associated with virtual reality sickness in head-mounted displays: a systematic review and meta-analysis

D Saredakis, A Szpak, B Birckhead… - Frontiers in human …, 2020 - frontiersin.org
The use of head-mounted displays (HMD) for virtual reality (VR) application-based purposes
including therapy, rehabilitation, and training is increasing. Despite advancements in VR …

Effects of peer assessment within the context of spherical video-based virtual reality on EFL students' English-Speaking performance and learning perceptions

SY Chien, GJ Hwang, MSY Jong - Computers & Education, 2020 - Elsevier
Abstract English has been recognized as a means of communication around the globe.
However, owing to the lack of realistic English practicing contexts, EFL (English as Foreign …

Immersive virtual reality as a tool to learn problem-solving skills

P Araiza-Alba, T Keane, WS Chen, J Kaufman - Computers & Education, 2021 - Elsevier
Immersive virtual reality (IVR) technology has demonstrated positive educational outcomes
related to its use and is gaining traction in educational and training settings; IVR is expected …

[HTML][HTML] Investigating the effect of pre-training when learning through immersive virtual reality and video: A media and methods experiment

OA Meyer, MK Omdahl, G Makransky - Computers & Education, 2019 - Elsevier
Immersive virtual reality (VR) is predicted to have a significant impact on education; but most
studies investigating learning with immersive VR have reported mixed results when …

Immersive virtual reality for science learning: Design, implementation, and evaluation

H Matovu, DAK Ungu, M Won, CC Tsai… - Studies in Science …, 2023 - Taylor & Francis
The advanced visualisation and interactive capabilities make immersive virtual reality (IVR)
attractive for educators to investigate its educational benefits. This research reviewed 64 …

Augmented reality and virtual reality in education: Public perspectives, sentiments, attitudes, and discourses

G Lampropoulos, E Keramopoulos, K Diamantaras… - Education …, 2022 - mdpi.com
This study aims to understand the public's perspectives, sentiments, attitudes, and
discourses regarding the adoption, integration, and use of augmented reality and virtual …

Virtual reality for emotion elicitation–a review

R Somarathna, T Bednarz… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
Emotions are multifaceted phenomena that affect our behaviour, perception, and cognition.
Increasing evidence indicates that induction mechanisms play a crucial role in triggering …