A survey of augmented, virtual, and mixed reality for cultural heritage

MK Bekele, R Pierdicca, E Frontoni… - Journal on Computing …, 2018 - dl.acm.org
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage
(CH) is a well-established trend worldwide. Several studies demonstrate that the use of new …

Designing the spectator experience

S Reeves, S Benford, C O'Malley, M Fraser - Proceedings of the SIGCHI …, 2005 - dl.acm.org
Interaction is increasingly a public affair, taking place in our theatres, galleries, museums,
exhibitions and on the city streets. This raises a new design challenge for HCI-how should …

[图书][B] Human-computer interactions in museums

E Hornecker, L Ciolfi - 2022 - books.google.com
Museums have been a domain of study and design intervention for Human-Computer
Interaction (HCI) for several decades. However, while resources providing overviews on the …

CityViewAR: A mobile outdoor AR application for city visualization

GA Lee, A Dünser, S Kim… - 2012 IEEE international …, 2012 - ieeexplore.ieee.org
In this paper we introduce CityViewAR, a mobile outdoor Augmented Reality (AR)
application for providing AR information visualization on a city scale. The CityViewAR …

Revealing the shopper experience of using a" magic mirror" augmented reality make-up application

A Javornik, Y Rogers, AM Moutinho… - Conference on …, 2016 - discovery.ucl.ac.uk
Virtual try-ons have recently emerged as a new form of Augmented Reality application.
Using motion caption techniques, such apps show virtual elements like make-up or …

Expected, sensed, and desired: A framework for designing sensing-based interaction

S Benford, H Schnädelbach, B Koleva… - ACM Transactions on …, 2005 - dl.acm.org
Movements of interfaces can be analyzed in terms of whether they are expected, sensed,
and desired. Expected movements are those that users naturally perform; sensed are those …

A conceptual framework for mixed reality environments: Designing novel learning activities for young children

Y Rogers, M Scaife, S Gabrielli, H Smith, E Harris - Presence, 2002 - ieeexplore.ieee.org
How do we conceptualize and design mixed reality environments (MREs)? Here we
describe a first pass at a conceptual framework and use it to inform the design of different …

Gis and augmented reality: State of the art and issues

O Hugues, JM Cieutat, P Guitton - Handbook of augmented reality, 2011 - Springer
In this chapter we propose a joint exploration of Geographic Information System (GIS) and
Augmented Reality (AR). Thanks to some factors, we will detail hereafter, these two domains …

. net gadgeteer: A platform for custom devices

N Villar, J Scott, S Hodges, K Hammil… - Pervasive Computing: 10th …, 2012 - Springer
NET Gadgeteer is a new platform conceived to make it easier to design and build custom
electronic devices and systems for a range of ubiquitous and mobile computing scenarios. It …

Thresholds: Embedding virtual reality in the museum

P Tennent, S Martindale, S Benford… - Journal on Computing …, 2020 - dl.acm.org
We examine the experience of Thresholds, a virtual reality (VR) recreation of the world's first
photographic exhibition, which has toured to multiple museums. Following the method of …