Quality of experience (QoE) in cloud gaming models: A review

AA Laghari, H He, KA Memon… - multiagent and grid …, 2019 - content.iospress.com
Cloud gaming is a new way of online gaming, which renders the game data on the cloud
side instead of the end user's system and is forwarded via a high-speed network. In cloud …

Edge computing for the Internet of Things: A case study

G Premsankar, M Di Francesco… - IEEE Internet of Things …, 2018 - ieeexplore.ieee.org
The amount of data generated by sensors, actuators, and other devices in the Internet of
Things (IoT) has substantially increased in the last few years. IoT data are currently …

Wireless multiplayer interactive virtual reality game systems with edge computing: Modeling and optimization

Z Chen, H Zhu, L Song, D He… - IEEE transactions on …, 2022 - ieeexplore.ieee.org
Wireless multiplayer interactive virtual reality (VR) game has the high computing workload of
VR and unpredictable interaction among players, which brings severe challenges to the …

Game development research

H Engström - 2020 - diva-portal.org
Game Development Research Page 1 Game Development Research Henrik Engström Page 2
Page 3 GAME DEVELOPMENT RESEARCH Page 4 GAME DEVELOPMENT RESEARCH …

Enhancing Cloud Gaming Experience through Optimized Virtual Machine Placement: A Comprehensive Review

SA Hamid, Y Boujelben, F Zarai - Journal of Network and Systems …, 2024 - Springer
Cloud computing is profoundly transforming the way IT services are implemented and
provided to end-users. Gaming services are not exempt from this new trend. In fact, with …

GAugur: Quantifying performance interference of colocated games for improving resource utilization in cloud gaming

Y Li, C Shan, R Chen, X Tang, W Cai, S Tang… - Proceedings of the 28th …, 2019 - dl.acm.org
Cloud gaming has been very popular recently, but providing satisfactory gaming
experiences to players at a modest cost is still challenging. Colocating several games onto …

Joint optimization of social interactivity and server provisioning for interactive games in edge computing

A Tsipis, K Oikonomou - Computer Networks, 2022 - Elsevier
Distributed interactive applications (DIAs), like immersive virtual reality and multiplayer cloud
games, where players team-up and form social communities to participate in collaborative …

Cost-efficient and quality of experience-aware provisioning of virtual machines for multiplayer cloud gaming in geographically distributed data centers

Y Gao, L Wang, J Zhou - IEEE Access, 2019 - ieeexplore.ieee.org
Prompted by the remarkable progress in both cloud computing and GPU virtualization, cloud
gaming has become increasingly more popular in the gaming industry. In cloud gaming …

Cost-minimized computation offloading of online multifunction services in collaborative edge-cloud networks

C Feng, P Han, X Zhang, Q Zhang… - … on Network and …, 2022 - ieeexplore.ieee.org
Cloud Computing (CC) is powerful for the computation offloading of services, promoting the
implementation of various modern applications. Mobile Edge Computing (MEC) can provide …

QoE-aware resource allocation for multiple cloud gaming users sharing a bottleneck link

I Slivar, L Skorin-Kapov… - 2019 22nd conference on …, 2019 - ieeexplore.ieee.org
Cloud gaming offers the capability of delivering high-quality graphics games to any type of
end user device, however at the cost of high bandwidth consumption and strict latency …