We aim to understand how people assess human likeness in navigation produced by people and artificially intelligent (AI) agents in a video game. To this end, we propose a …
In games, as in many other domains, design validation and testing is a significant challenge as systems are growing in size and manual testing is becoming infeasible. In this position …
J Gillberg, J Bergdahl, A Sestini… - … IEEE Conference on …, 2023 - ieeexplore.ieee.org
Going from research to production, especially for large and complex software systems, is fundamentally a hard problem. In large-scale game production, one of the main reasons is …
C Lu, R Georgescu, J Verwey - IEEE Transactions on Games, 2022 - ieeexplore.ieee.org
Modern AAA video games feature huge game levels and maps, which are increasingly hard for level testers to cover exhaustively. As a result, games often ship with catastrophic bugs …
S Abdelfattah, A Brown, P Zhang - 2023 IEEE Conference on …, 2023 - ieeexplore.ieee.org
The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic …
M Tan, A Tian, L Denoyer - 2023 IEEE Conference on Games …, 2023 - ieeexplore.ieee.org
Standard cooperative multi-agent reinforcement learning (MARL) methods aim to find the optimal team cooperative policy to complete a task. However there may exist multiple …
Reinforcement learning (RL) is a promising strategy for the development of autonomous agents in various control and optimization contexts, including the generation of autonomous …
C Yang, P Xu, J Zhang - IEEE Transactions on Games, 2024 - ieeexplore.ieee.org
A great challenge for applying multi-agent reinforcement learning (MARL) in the field of game AI is to enable agents to learn diversified policies to handle different gamespecific …
D Yadgaroff, A Sestini, K Tollmar… - 2024 IEEE Congress …, 2024 - ieeexplore.ieee.org
Imitation learning is an effective approach for training game-playing agents and, consequently, for efficient game production. However, generalization-the ability to perform …