[HTML][HTML] Augmented reality for robotics: A review

Z Makhataeva, HA Varol - Robotics, 2020 - mdpi.com
Augmented reality (AR) is used to enhance the perception of the real world by integrating
virtual objects to an image sequence acquired from various camera technologies. Numerous …

A review on Virtual Reality and Augmented Reality use-cases of Brain Computer Interface based applications for smart cities

V Kohli, U Tripathi, V Chamola, BK Rout… - Microprocessors and …, 2022 - Elsevier
Abstract Brain Computer Interfaces (BCIs) and Extended Reality (XR) have seen significant
advances as independent disciplines over the past 50 years. XR has been developed as an …

[HTML][HTML] Augmented and virtual reality evolution and future tendency

L Muñoz-Saavedra, L Miró-Amarante… - Applied sciences, 2020 - mdpi.com
Augmented reality and virtual reality technologies are increasing in popularity. Augmented
reality has thrived to date mainly on mobile applications, with games like Pokémon Go or the …

Improving the performance of unimodal dynamic hand-gesture recognition with multimodal training

M Abavisani, HRV Joze… - Proceedings of the IEEE …, 2019 - openaccess.thecvf.com
We present an efficient approach for leveraging the knowledge from multiple modalities in
training unimodal 3D convolutional neural networks (3D-CNNs) for the task of dynamic hand …

Systematic literature review of hand gestures used in human computer interaction interfaces

T Vuletic, A Duffy, L Hay, C McTeague… - International Journal of …, 2019 - Elsevier
Gestures, widely accepted as a humans' natural mode of interaction with their surroundings,
have been considered for use in human-computer based interfaces since the early 1980s …

Advanced machine-learning methods for brain-computer interfacing

Z Lv, L Qiao, Q Wang, F Piccialli - IEEE/ACM Transactions on …, 2020 - ieeexplore.ieee.org
The brain-computer interface (BCI) connects the brain and the external world through an
information transmission channel by interpreting the physiological information of the brain …

Gesturar: An authoring system for creating freehand interactive augmented reality applications

T Wang, X Qian, F He, X Hu, Y Cao… - The 34th Annual ACM …, 2021 - dl.acm.org
Freehand gesture is an essential input modality for modern Augmented Reality (AR) user
experiences. However, developing AR applications with customized hand interactions …

[HTML][HTML] Dynamic gesture recognition based on 2D convolutional neural network and feature fusion

J Yu, M Qin, S Zhou - Scientific Reports, 2022 - nature.com
Gesture recognition is one of the most popular techniques in the field of computer vision
today. In recent years, many algorithms for gesture recognition have been proposed, but …

Social acceptability in HCI: A survey of methods, measures, and design strategies

M Koelle, S Ananthanarayan, S Boll - … of the 2020 CHI Conference on …, 2020 - dl.acm.org
With the increasing ubiquity of personal devices, social acceptability of human-machine
interactions has gained relevance and growing interest from the HCI community. Yet, there …

Underwater-drone with panoramic camera for automatic fish recognition based on deep learning

L Meng, T Hirayama, S Oyanagi - Ieee Access, 2018 - ieeexplore.ieee.org
Highly developed drone technology enables the use of drones in a wide variety of areas.
However, those drones are mainly used in the unmanned aerial vehicles. We believe that …