VR games in cultural heritage: A systematic review of the emerging fields of virtual reality and culture games

A Theodoropoulos, A Antoniou - Applied Sciences, 2022 - mdpi.com
In recent years, the use of VR games in cultural heritage has been growing. VR Games have
increasingly found their way into museums and exhibitions, highlighting the increasing …

[Retracted] Research on the Application of Environmental Art Design Based on the Combination of VR and Panoramic Video Technology

Y Kong - Scientific programming, 2021 - Wiley Online Library
The panoramic video technology is introduced to collect multiangle data of design objects,
draw a 3D spatial model with the collected data, solve the first‐order differential equation for …

XRSpotlight: Example-based Programming of XR Interactions using a Rule-based Approach

V Frau, LD Spano, V Artizzu, M Nebeling - Proceedings of the ACM on …, 2023 - dl.acm.org
Research on enabling novice AR/VR developers has emphasized the need to lower the
technical barriers to entry. This is often achieved by providing new authoring tools that …

Defining configurable virtual reality templates for end users

V Artizzu, G Cherchi, D Fara, V Frau, R Macis… - Proceedings of the …, 2022 - dl.acm.org
This paper proposes a solution for supporting end users in configuring Virtual Reality
environments by exploiting reusable templates created by experts. We identify the roles …

Museum-inspired Video Games as a Symbolic Transitional Justice Policy: Overview, Concepts and Research Directions

S Stamou, KC Apostolakis, S Ntoa, G Margetis… - ACM Games: Research …, 2024 - dl.acm.org
Video games are maturing as a medium to tell stories inspired by historical struggles and
real-life experiences. In this regard, they could work as a mechanism in Transitional Justice …

Digital Game-Based Heritage Education: Analyzing the Potential of Heritage-Based Video Games

D Camuñas-García, MP Cáceres-Reche… - Education …, 2024 - mdpi.com
Video games have emerged as a promising tool for enhancing engagement with cultural
heritage. However, there is limited knowledge about how existing games can effectively …

[PDF][PDF] End-User Development for eXtended Reality using a multimodal Intelligent Conversational Agent

V Artizzu, A Carcangiu, M Manca, A Mattioli… - Proceedings of the …, 2024 - ceur-ws.org
In the past years, both the research community and commercial products have proposed
various solutions aiming to support end-user developers (EUDevs), namely users without …

[HTML][HTML] Design of a virtual reality serious game for experiencing the colors of Dunhuang frescoes

Z Liu, D Chen, C Zhang, J Yao - Heritage …, 2024 - heritagesciencejournal …
With the rapid advancement of digital games, serious games have emerged as a significant
medium for engaging with cultural heritage. As a primary visual element in cultural heritage …

How End Users Develop Point-and-Click Games

V Artizzu, I Blečić, V Frau, LD Spano - International Symposium on End …, 2023 - Springer
Rule-based approaches have proven effective in automating smart homes, managing IoT
sensors and devices, or expressing simple web-based workflows. More recently, rules have …

Poster: Programming Rules by Demonstration in Virtual Reality

N Bellini, V Artizzu, V Frau, LD Spano - Proceedings of the 15th …, 2023 - dl.acm.org
This paper proposes a solution based on programming-by-demonstration supporting the
definition of rules for configuring the behaviour of Virtual Reality environments by end users …