Plan recognition, activity recognition, and intent recognition together combine and unify techniques from user modeling, machine vision, intelligent user interfaces, human/computer …
M Bennewitz, W Burgard… - … International Journal of …, 2005 - journals.sagepub.com
Whenever people move through their environments they do not move randomly. Instead, they usually follow specific trajectories or motion patterns corresponding to their intentions …
The goal of zero-shot human-AI coordination is to develop an agent that can collaborate with humans without relying on human data. Prevailing two-stage population-based methods …
S Nashed, S Zilberstein - Journal of Artificial Intelligence Research, 2022 - jair.org
Opponent modeling is the ability to use prior knowledge and observations in order to predict the behavior of an opponent. This survey presents a comprehensive overview of existing …
Designing coordinated robot behaviors in uncertain, dynamic, real-time, adversarial environments, such as in robot soccer, is very challenging. In this work we present a case …
Real-world AI systems have been recently deployed which can automatically analyze the plan and tactics of tennis players. As the game-state is updated regularly at short intervals …
AD Lattner, A Miene, U Visser, O Herzog - … : Robot Soccer World Cup IX 9, 2006 - Springer
Agents in dynamic environments have to deal with world representations that change over time. In order to allow agents to act autonomously and to make their decisions on a solid …
S Pourmehr, C Dadkhah - RoboCup 2011: Robot Soccer World Cup XV …, 2012 - Springer
This paper reviews the proposed opponent modeling algorithms within the soccer simulation domain. RoboCup soccer simulation 2D is a rich multi agent environment where opponent …
K Laviers, G Sukthankar, D Aha… - Proceedings of the AAAI …, 2009 - ojs.aaai.org
Although in theory opponent modeling can be useful in any adversarial domain, in practice it is both difficult to do accurately and to use effectively to improve game play. In this paper, we …