While information on multidimensional constructs and empirical methods has become more accessible, there remain substantial challenges to theorizing about their form and …
S Kimiagari, NSA Malafe - Journal of Retailing and Consumer Services, 2021 - Elsevier
Based on the impulse purchase decision-making process, the stimulus-organism-response framework, and technology acceptance model, this study investigated the role of cognitive …
Driven by the need to provide continuous, timely, and efficient customer service, firms are constantly experimenting with emerging technological solutions. In recent times firms have …
User engagement (UE) and its measurement have been of increasing interest in human- computer interaction (HCI). The User Engagement Scale (UES) is one tool developed to …
Gamification, an emerging idea for using game design elements and principles to make everyday tasks more engaging, is permeating many different types of information systems …
In the first decade of the twenty-first century, the attention given to the socalled digital divide in developed countries gradually decreased. The common opinion among policy makers …
Y Xu, Z Chen, MYP Peng, MK Anser - Frontiers in Psychology, 2020 - frontiersin.org
The application of game elements of gamification in online shopping is attracting interest from researchers and practitioners. However, it remains unclear how gamification affects …
A Floh, M Madlberger - Electronic commerce research and applications, 2013 - Elsevier
This study extends a stimulus–organism–response (S–O–R) model to include impulse- buying behavior, which plays a vital role in electronic shopping but has not gained much …
This paper contributes to the discussion on patient engagement in online health communities (OHCs) by integrating channel expansion and social exchange theories. Using …