[HTML][HTML] Future of mental health in the metaverse

SS Usmani, M Sharath, M Mehendale - General Psychiatry, 2022 - ncbi.nlm.nih.gov
The metaverse and non-fungible tokens (NFTs) were some of the hottest tech terms in 2021,
according to a Google Trends search. Our review aims to describe the metaverse and NFTs …

Massively multiplayer online games and well-being: A systematic literature review

L Raith, J Bignill, V Stavropoulos, P Millear… - Frontiers in …, 2021 - frontiersin.org
Background: Massively multiplayer online games (MMOs) evolve online, whilst engaging
large numbers of participants who play concurrently. Their online socialization component is …

Video game play is positively correlated with well-being

N Johannes, M Vuorre… - Royal Society open …, 2021 - royalsocietypublishing.org
People have never played more video games, and many stakeholders are worried that this
activity might be bad for players. So far, research has not had adequate data to test whether …

Assessment of Criteria for Specific Internet-use Disorders (ACSID-11): Introduction of a new screening instrument capturing ICD-11 criteria for gaming disorder and …

SM Müller, E Wegmann, A Oelker, R Stark… - Journal of Behavioral …, 2022 - akjournals.com
Background and aims With the inclusion of gaming disorder in the ICD-11, diagnostic criteria
were introduced for this relatively new disorder. These criteria may also be applied to other …

A meta-analytic review of Internet gaming disorder and the Big Five personality factors

PKH Chew - Addictive Behaviors, 2022 - Elsevier
Two systematic reviews have been conducted to summarize the literature on Internet
Gaming Disorder (IGD) and personality. However, the data was not synthesized statistically …

“Clinically significant distress” in Internet Gaming Disorder: An individual participant meta-analysis

N Ballou, D Zendle - Computers in Human Behavior, 2022 - Elsevier
Although the validity of internet gaming disorder (IGD) in the DSM-5 hinges on a relationship
between 5 or more IGD symptoms and “clinically significant impairment and/or distress”, to …

Comparing psychopathological symptoms, life satisfaction, and personality traits between the WHO and APA frameworks of gaming disorder symptoms: A …

C Bäcklund, DE Sörman, HM Gavelin… - Scandinavian …, 2024 - Wiley Online Library
Introduction The inclusion of Internet Gaming Disorder (IGD) in the fifth revision of the
Diagnostic and Statistical Manual of Mental Disorders (DSM‐5) by the American Psychiatric …

Harmful compared to what? The problem of gaming and ambiguous causal questions

K Magnusson, F Johansson, AK Przybylski - Addiction, 2024 - Wiley Online Library
Background and aims There has been much concern regarding potential harmful effects of
video game‐play in the past 40 years, but limited progress in understanding its causal role …

Measuring internet gaming disorder and gaming disorder: A qualitative content validity analysis of validated scales

VM Karhulahti, M Martončik, M Adamkovič - Assessment, 2023 - journals.sagepub.com
Numerous instruments have been developed to measure gaming-related health problems
based on “internet gaming disorder”(IGD) in the third section of the Diagnostic and Statistical …

Incorporating objective behavioral data in gaming disorder research: Associations between time spent gaming and gaming disorder symptoms

JT Jin, AA Kittaneh, NK Sidhu, WV Lechner - Computers in Human …, 2022 - Elsevier
Background Several factors have now been identified to have reliable associations with
Gaming Disorder, including mental health symptoms, quality of life, and time spent gaming …