Video games lexicon included in Spanish language: a multiple case study

JO Casado, B Peña-Acuña - Linguo Didáctica, 2022 - uhu.es
In our current society, the lexical treasure that Spanish has is made up of numerous words
that recognize the expressions of a group of speakers. Due to technological development …

Minnie Sites and Enhancing Malaysian Upper Primary ESL Learners Vocabulary during VUCA Times

NMA Fadzli, HH Ismail - Creative Education, 2023 - scirp.org
Since mastering English has emerged as one of the most crucial abilities for students to
gain, teaching English as a Secondary Language in the dynamic age of evolution takes a …

Math EViGs in Learning Fundamental Operations of Polynomials

R Besonia - Psychology and Education: A Multidisciplinary Journal, 2024 - scimatic.org
This quasi-experimental study examined the effectiveness of Mathematics Educational
Video Games (Math EViGs) in learning fundamental operations of polynomials. This study …

Addressing Mental Health (Representation) in and with Video Games–Hellblade: Senua's Sacrifice and its Potential Use in the EFL Classroom

C Zehne - Mental Health in English Language Education, 2024 - books.google.com
Video games and related discourses are essential to many students' lifeworlds. The recent
JIM1 study in Germany revealed that 72 per cent of adolescents (12 to 19 years old) …

LLMs in Eduverse: LLM-Integrated English Educational Game in Metaverse

K Plupattanakit, P Suntichaikul… - 2024 IEEE 13th …, 2024 - ieeexplore.ieee.org
This demo paper presents a new educational game on the metaverse platform Roblox,
integrating large language models (LLMs) for dynamic content generation. The game is …

S2-oppija mukana Fortnite-pelikeskustelussa: sanahaut, korjaukset ja kielenoppimisen mahdollisuudet

S Poikonen - 2024 - jyx.jyu.fi
Digitaalinen viihdepelaaminen on nykyisin hyvin suosittua. Sen on myös havaittu olevan
hyödyllinen informaali kielenoppimistilanne. Tässä tutkimuksessa tarkastellaan viihdepeli …

Skills, Confidence and Challenges in Speaking English among Indigenous College Students

NSM Baracheta - International Journal of Religion, 2024 - ijor.co.uk
The study tried to assess the skills, confidence, and challenges in speaking English among
indigenous people college students and utilized descriptive research method. 526 …

Learners' perceptions over using video games as a learning tool for vocabulary acquisition

CD Rodríguez Mejía, CX Troya Fuentes - 2024 - repositorio.utc.edu.ec
During the last decade, video games and their effects in learning have been studied,
showing promising effects regarding long-term memory retention and motivation …

Vocabulary Mastery of Students Who Play Mobile Legends Game at Eleventh Grade of MAN 2 Lombok Timur Academic Year 2022/2023

R Sani, K Apgrianto, BZ Melani - Journal of English Education …, 2024 - jeef.unram.ac.id
The aim of the study is to determine the level of students' specific vocabulary mastery on
mobile legends. This study analyzed specific vocabulary mastery of students who play …

The Use of Video-Based Learning with Interactive Quizzes to Foster the Acquisition of English Vocabulary: A Case Study at an English Course in Indonesia

AA Alkhotiyah, S Wahyuningsih - … on English Language …, 2024 - proceedings.uinsaizu.ac.id
The present study aims to explore the use of video-based learning with interactive quizzes
as an addition to the English as a Second Language (ESL) vocabulary learning process for …