Virtual reality (VR) research has gone through rapid advances and the technology has established itself as a valuable training tool in many domains. While research in the field of …
SJ Ahn, J Kim, J Kim - Journal of Advertising, 2022 - Taylor & Francis
The concept of the metaverse was first coined in the science fiction novel Snow Crash published 30 years ago, serving as the pregenesis concept of the next groundbreaking …
Based on self-determination theory, the current laboratory experiment investigates how the use of virtual reality (VR) technology shapes the gaming experience. We hypothesize that …
Research on virtual reality (VR) in education and training has found that spatial presence, the perception that the body is inside a mediated environment, increases engagement …
The concept of presence, or “being there” is a frequently emphasized factor in immersive mediated environments. It is often assumed that greater levels of immersive quality elicit …
This paper examines the possibility of experiential learning in a virtual space using head- mounted-display-based immersive virtual reality (VR) technologies. Experiential learning …
AS Won, J Bailenson, J Lee… - Journal of Computer …, 2015 - academic.oup.com
Immersive virtual reality allows people to inhabit avatar bodies that differ from their own, and this can produce significant psychological and physiological effects. The concept of …
SJ Ahn, J Kim, J Kim - International Journal of Advertising, 2023 - Taylor & Francis
The ever-changing media environment brought on by the constant advent of new technologies requires advertising scholars to stay nimble, updating and innovating research …