Toward the next-generation VR/AR optics: a review of holographic near-eye displays from a human-centric perspective

C Chang, K Bang, G Wetzstein, B Lee, L Gao - Optica, 2020 - opg.optica.org
Wearable near-eye displays for virtual and augmented reality (VR/AR) have seen enormous
growth in recent years. While researchers are exploiting a plethora of techniques to create …

Towards indistinguishable augmented reality: A survey on optical see-through head-mounted displays

Y Itoh, T Langlotz, J Sutton, A Plopski - ACM Computing Surveys (CSUR), 2021 - dl.acm.org
Adding virtual information that is indistinguishable from reality has been a long-awaited goal
in Augmented Reality (AR). While already demonstrated in the 1960s, only recently have …

Neural holography with camera-in-the-loop training

Y Peng, S Choi, N Padmanaban… - ACM Transactions on …, 2020 - dl.acm.org
Holographic displays promise unprecedented capabilities for direct-view displays as well as
virtual and augmented reality applications. However, one of the biggest challenges for …

Holographic near-eye displays for virtual and augmented reality

A Maimone, A Georgiou, JS Kollin - ACM Transactions on Graphics (Tog …, 2017 - dl.acm.org
We present novel designs for virtual and augmented reality near-eye displays based on
phase-only holographic projection. Our approach is built on the principles of Fresnel …

Near‐eye display and tracking technologies for virtual and augmented reality

GA Koulieris, K Akşit, M Stengel… - Computer Graphics …, 2019 - Wiley Online Library
Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment,
healthcare, communication and the manufacturing industries among many others. Near‐eye …

[PDF][PDF] The light field stereoscope.

FC Huang, DP Luebke… - SIGGRAPH emerging …, 2015 - computationalimaging.org
Over the last few years, virtual reality (VR) has re-emerged as a technology that is now
feasible at low cost via inexpensive cellphone components. In particular, advances of high …

Resolving the vergence-accommodation conflict in head-mounted displays

G Kramida - IEEE transactions on visualization and computer …, 2015 - ieeexplore.ieee.org
The vergence-accommodation conflict (VAC) remains a major problem in head-mounted
displays for virtual and augmented reality (VR and AR). In this review, I discuss why this …

Near-eye light field displays

D Lanman, D Luebke - ACM transactions on graphics (TOG), 2013 - dl.acm.org
We propose near-eye light field displays that enable thin, lightweight head-mounted
displays (HMDs) capable of presenting nearly correct convergence, accommodation …

Tensor displays: compressive light field synthesis using multilayer displays with directional backlighting

G Wetzstein, DR Lanman, MW Hirsch, R Raskar - 2012 - dspace.mit.edu
We introduce tensor displays: a family of compressive light field displays comprising all
architectures employing a stack of time-multiplexed, light-attenuating layers illuminated by …

Virtual reality and augmented reality displays: advances and future perspectives

K Yin, Z He, J Xiong, J Zou, K Li… - Journal of Physics …, 2021 - iopscience.iop.org
Virtual reality (VR) and augmented reality (AR) are revolutionizing the ways we perceive and
interact with various types of digital information. These near-eye displays have attracted …