[PDF][PDF] Les courants d'influence et la pratique de la simulation participative: contours, design et contributions aux changements sociétaux et organisationnels dans les …

N Becu - 2020 - hal.science
Résumé La simulation participative est une simulation dont le déroulement est contrôlé par
un groupe de personnes qui, en fonction d'un ensemble de règles, sont amenées à interagir …

[HTML][HTML] ANYCaRE: a role-playing game to investigate crisis decision-making and communication challenges in weather-related hazards

G Terti, I Ruin, M Kalas, I Láng… - … Hazards and Earth …, 2019 - nhess.copernicus.org
This study proposes a role-playing experiment to explore the value of modern impact-based
weather forecasts on the decision-making process to (i) issue warnings and manage the …

Improving players' assessment in crisis management serious games: the SIMFOR project

A Oulhaci, E Tranvouez, S Fournier… - Information Systems for …, 2015 - Springer
Serious Games (SG) are more and more used for training in various domains, but notably in
crisis management. In order to improve training results, learner assessment can provide …

[PDF][PDF] Analysis of Serious Games based Learning Requirements using Feedback and Traces of Users.

A Ghannem, K Sehaba, R Khcherif, HB Ghezala - CSEDU (1), 2018 - scitepress.org
Identify the games that best meet the needs and expectations of teachers and objectives of
their courses remains a necessity about the integration of serious games among active …

A multiagent architecture for collaborative serious game applied to crisis management training: improving adaptability of non player characters

E Tranvouez, S Fournier, B Espinasse - EAI Endorsed Transactions on …, 2014 - eudl.eu
Serious Games (SG) are more and more used for training, as in the crisis management
domain, where several hundred stakeholders can be involved, causing various …

A two-stage multi-agent based assessment approach to enhance students' learning motivation through negotiated skills assessment

A Chadli, F Bendella, E Tranvouez - Journal of Educational Technology & …, 2015 - JSTOR
In this paper we present an Agent-based evaluation approach in a context of Multi-agent
simulation learning systems. Our evaluation model is based on a two stage assessment …

Vers un Cadre de Recommandation des Jeux Sérieux fondée sur l'Évaluation et guidée par la Situation d'Apprentissage

A Ghannem - 2021 - theses.hal.science
L'utilisation des jeux sérieux dans l'apprentissage représente une modalité des pédagogies
actives et innovantes. De fait, repérer les jeux efficaces pour une situation d'apprentissage …

[PDF][PDF] Ejecución de una Revisión Sistemática sobre Gestión de Calidad para Sistemas Multiagente

ND Díaz, VV Zepeda - researchgate.net
Este artículo trata sobre un trabajo de investigación relacionado con una revisión
sistemática en gestión de calidad para sistemas multiagente, cuyo procedimiento se basa …

[PDF][PDF] Designing Serious Games for Complex Systems: a Framework

LG Chu Luo, A Liu - researchgate.net
Currently, serious games are increasingly used for education and training purposes.
Although the primary purpose of serious games is education, entertainment plays a crucial …