[PDF][PDF] Learning Models in Educational Game Interactions: A Review

AA Syahidi, AA Supianto, T Hirashima… - International Journal of …, 2021 - researchgate.net
Educational games have now been used as innovative media and teaching strategies to
achieve more effective learning and have an impact that tends to be very good in the …

[PDF][PDF] Educational media design for learning basic programming in branching control structure material using problem-posing learning model

AA Syahidi, H Tolle, AA Supianto… - … Electronics, and Control, 2019 - researchgate.net
Basic programming is one subject that tends to be difficult for students to learn. Along with
the development of technology, several researchers have provided solutions to solve this …

TOLSYASUPI-EduMed: Development of Educational Media Using the Problem-Posing Learning Model for Basic Programming Subjects

AA Syahidi, H Tolle, AA Supianto… - Journal of Information …, 2019 - jitecs.ub.ac.id
The importance of expertise in the field of programming today makes Vocational High
Schools as early as a possible incorporate curriculum that can learn skills in programming …

[PDF][PDF] Integrating technological pedagogical and content knowledge in computer programming courses: Issues and challenges

N Talib, SFM Yassin, MKM Nasir… - Journal of Advanced …, 2016 - akademiabaru.com
The purpose of this study is to explore the issues and challenges in integrating technological
pedagogical content knowledge (TPACK) for computer programming courses. This study …

The Concept of Using Interactive Educational Media with Problem-Posing Interaction Flow in Basic Programming Learning

AA Syahidi, H Tolle, AA Supianto… - 2020 Third …, 2020 - ieeexplore.ieee.org
In this paper, we introduce the use of interactive educational media technology called
TOLSYASUPI-EduMed with desktop-based development. It is recommended to help …

[PDF][PDF] Mengkaji pentaksiran pengaturcaraan komputer berdasarkan penyelesaian masalah kreatif menggunakan pendekatan “grounded theory”

N Talib, SFM Yassin, MKM Nasir - Journal of Advanced Research …, 2016 - researchgate.net
Akademia Baru dilakukan ialah dengan melakukan kajian kes iaitu meneroka proses-
proses kreatif yang berlaku dalam pemikiran pakar pengatur cara. Proses-proses kreatif …

Learner Action Patterns in the Problem-Solving Process Related to Program Code Composition Based on Tracking System Activities

AA Syahidi, AA Supianto, T Hirashima… - … on Informatics and …, 2022 - ieeexplore.ieee.org
Learning activities are an indicator of the learner's desire to learn during the learning
process. The pattern of learner action is related to learning activities. In this case, in …

[PDF][PDF] The level of creative thinking skill in graph theory application course

S Wahyuningsih, D Satyananda - Proceedings of the 2nd …, 2019 - researchgate.net
Graph theory can be applied to solve various life problems such as optimization of
distribution cost, minimum time routing, and project scheduling. In the Graph Theory …

Developing Mathematical Problem Posing Ability of Prospective Mathematics Teachers for Enhancing their Professionalism

W Halimahnur, Y Kusumah - Proceedings of the 7th Mathematics …, 2020 - books.google.com
Problem posing as one of the mathematical competencies is required by young generations
to face complex problems in the era of the Industrial Revolution 4.0. Prospective …

[PDF][PDF] A Preliminary Study: Applying Problem-Posing Learning Models on Algorithm and Flowchart Materials in Basic Programming Class

AA Syahidi, H Tolle, AA Supianto… - Jurnal Kajian Teknologi … - pdfs.semanticscholar.org
We propose the applying of the problem-posing learning model to find out the activities and
student learning outcomes in learning algorithm and flowchart material in the basic …