This article reviews digital methodologies in the context of digital religion. We offer a tripod model for approaching digital methods:(a) defining research within digital environments,(b) …
Game development and production practices are complex and highly reflected processes— worldwide. This explorative article discusses video game development as a cultural and …
C Helland - Handbook of religion and society, 2016 - Springer
Although it seems paradoxical, religion in all its forms and functions is transferring and blending with the digital world. This new relationship is altering how we do religion and also …
The advent of relatively inexpensive 360‐degree cameras and virtual reality (VR) headsets brings new possibilities to the study of religion by allowing students to become virtually …
This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important cultural artifacts of modern society, both as …
L De Wildt, S Aupers - Information, communication & society, 2020 - Taylor & Francis
Players of videogames are talking about religion. Despite longstanding theories of Western religious decline, recent scholarship has assessed that religious traditions and narratives …
HA Campbell, R Wagner, S Luft… - Journal of the …, 2016 - academic.oup.com
This roundtable article discusses the intersection between digital gaming, new media, and Religious Studies in order to provide an agenda for this growing conversation. We argue …
This volume explores the relationship between new media and religion, focusing on the digital era's impact on the Russian Orthodox Church. A believer may now enter a virtual …
G Evolvi - Oxford research encyclopedia of religion, 2021 - oxfordre.com
The study of religion and new media explores how the contemporary proliferation of technological devices and digital culture impacts religious traditions. The progressive …