Memorize What Matters: Emergent Scene Decomposition from Multitraverse

Y Li, Z Wang, Y Wang, Z Yu, Z Gojcic, M Pavone… - arXiv preprint arXiv …, 2024 - arxiv.org
Humans naturally retain memories of permanent elements, while ephemeral moments often
slip through the cracks of memory. This selective retention is crucial for robotic perception …

LiV-GS: LiDAR-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments

R Xiao, W Liu, Y Chen, L Hu - IEEE Robotics and Automation …, 2024 - ieeexplore.ieee.org
We present LiV-GS, a LiDAR-visual SLAM system in outdoor environments that leverages
3D Gaussian as a differentiable spatial representation. Notably, LiV-GS is the first method …

3D-HGS: 3D Half-Gaussian Splatting

H Li, J Liu, M Sznaier, O Camps - arXiv preprint arXiv:2406.02720, 2024 - arxiv.org
Photo-realistic 3D Reconstruction is a fundamental problem in 3D computer vision. This
domain has seen considerable advancements owing to the advent of recent neural …

Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting

J Lin, Z Li, B Huang, X Tang, J Liu, S Liu, X Wu… - arXiv preprint arXiv …, 2025 - arxiv.org
Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis,
but it still suffers from appearance variations, which are caused by various factors, such as …

GauSPU: 3D Gaussian Splatting Processor for Real-Time SLAM Systems

L Wu, H Zhu, S He, J Zheng, C Chen… - 2024 57th IEEE/ACM …, 2024 - ieeexplore.ieee.org
3D Gaussian Splatting (3DGS) has recently emerged as a promising technique in the realms
of 3D vision and robotics. Its capacity for rapid rendering and high-fidelity reconstruction …

3D Gaussian Splatting in Robotics: A Survey

S Zhu, G Wang, D Kong, H Wang - arXiv preprint arXiv:2410.12262, 2024 - arxiv.org
Dense 3D representations of the environment have been a long-term goal in the robotics
field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for …