State of the Art in Efficient Translucent Material Rendering with BSSRDF

S Liang, Y Gao, C Hu, P Zhou, A Hao… - Computer Graphics …, 2024 - Wiley Online Library
Sub‐surface scattering is always an important feature in translucent material rendering.
When light travels through optically thick media, its transport within the medium can be …

Genplusss: A genetic algorithm based plugin for measured subsurface scattering representation

B Yıldırım, M Kurt - arXiv preprint arXiv:2401.15245, 2024 - arxiv.org
This paper presents a plugin that adds a representation of homogeneous and
heterogeneous, optically thick, translucent materials on the Blender 3D modeling tool. The …

A new rendering algorithm based on multi-space for living soft tissue

G Guo, Y Zou, PX Liu - Computers & Graphics, 2021 - Elsevier
High fidelity display has a big impact on the user's sense of immersion in virtual surgery. To
achieve a high degree of visual realism, we propose a new subsurface scattering method …

[PDF][PDF] A Genetic Algorithm Based Heterogeneous Subsurface Scattering Representation

H Rushmeier, R Klein - 2020 - researchgate.net
In this paper, we present a novel heterogeneous subsurface scattering (sss) representation,
which is based on a combination of Singular Value Decomposition (SVD) and genetic …