Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation

C Bassano, M Chessa, F Solari - IEEE Access, 2022 - ieeexplore.ieee.org
Exergames and serious games, based on standard personal computers, mobile devices and
gaming consoles or on novel immersive Virtual and Augmented Reality techniques, have …

EEG-Based Person Identification during escalating cognitive load

I Kralikova, B Babusiak, M Smondrk - Sensors, 2022 - mdpi.com
With the development of human society, there is an increasing importance for reliable
person identification and authentication to protect a person's material and intellectual …

Assessing the Effects of Various Gaming Platforms on Players' Affective States and Workloads through Electroencephalogram

PK Paranthaman, S Graham, N Bajaj - Electronics, 2024 - mdpi.com
Game platforms have different impacts on player experience in terms of affective states and
workloads. By studying these impacts, we can uncover detailed aspects of the gaming …

Development of RelaxQuest: A Serious EEG-Controlled Game Designed to Promote Relaxation and Self-Regulation with a Potential Focus on ADHD Intervention.

AFP Vidal, JA Cervantes… - Applied Sciences …, 2024 - search.ebscohost.com
This article presents the development of a serious game designed to help individuals
improve their ability to relax and self-regulate, with a particular focus on children …

The application of knowledge in typical problem situations using computer simulations

M Beňo, M Ölvecký - 2021 19th International Conference on …, 2021 - ieeexplore.ieee.org
In general, it is not easy to understand some physical phenomena for students at different
school degrees in any kind of subject. A lot of various research results confirmed that with …

[PDF][PDF] Special Issue on Advanced Technologies in Lifelong Learning

C Alario-Hoyos - Applied Sciences, 2022 - e-archivo.uc3m.es
The rapid changes in today's society, and in the labor market, require workers to undergo
constant retraining in order to update and adapt their knowledge and skills throughout their …

Emotion Recognition Using EEG Signals: Accuracy Comparison Between Methods and Frequency Bands

H Nazemi, A Taheri, A Meghdari… - 2021 9th RSI …, 2021 - ieeexplore.ieee.org
Emotions play an important role in our interactions, decision handling, and cognitive
process. Emotion recognition has become a very controversial issue in brain-computer …

Possibilities for interactive animation elements on web browsers

M Beňo, K Pribilová, M Ölvecký - 2023 21st International …, 2023 - ieeexplore.ieee.org
The advancement of web technologies has paved the way for dynamic and interactive web
experiences. Interactive animation elements, a burgeoning facet of modern web design …

Game control via EEG helmets

P Voštinár, M Šrobár - 2022 IEEE 16th International Scientific …, 2022 - ieeexplore.ieee.org
The paper deals with the creation of a computer game that is controlled via
electroencephalography (EEG) and a brain-computer interface (BCI). This technology is …

[PDF][PDF] Creating computer games that are controlled by EEG helmets

P Voštinár, M Šrobár - 2023 - researchgate.net
Electroencephalography (EEG) and a brain-computer interface (BCI) are relatively young
technologies, that in some cases could replace the classic computer mouse control. We are …