Abstract Purpose of Review To examine associations between video game play and obesity in children. Recent Findings Based on a scoping review of 26 studies (25 cross-sectional; 1 …
J Macey, J Hamari - New Media & Society, 2019 - journals.sagepub.com
Twenty years since the Internet transformed gambling products and services, the convergence of online games and gambling has initiated a new means of consuming …
VM Karhulahti - Physical Culture and Sport. Studies and Research, 2017 - sciendo.com
In the following, I shall offer a conceptual reframing and theoretical grounding for the recently popularized phenomenon known as esport. My contribution stands on three points …
Purpose The purpose of this paper is to examine the motivations behind online video content creation on services such as YouTube and Twitch. These activities, performed by …
Esports is a rapidly growing industry. However, the unidentifiable governance structure of the industry has contributed to a number of integrity-eroding activities. By exploring esports …
While the growth of esports is undeniable, access, inclusivity, and diversity within this space is reminiscent of US pre-Title IX traditional sport environments. As such, recent calls for the …
J Macey, J Hamari - Computers in Human Behavior, 2018 - Elsevier
An established body of research exists in which playing video games has been associated with potentially problematic behaviours, such as gambling. An issue highlighted by the …
KA Houser, JT Holden - Utah L. Rev., 2022 - HeinOnline
8 million, $69 million, and $52.7 million. These are the amounts associated with the three most sought after Non-Fungible Tokens (NFTs) sold in 2021.'Although NFTs were first …
The rising popularity of competitive video gaming (''esports'') has attracted the involvement of the gambling industry, with esports cash betting available from the majority of wagering …