[PDF][PDF] An overview of BRDF models

R Montes, C Ureña - University of Grenada, Technical Report LSI …, 2012 - academia.edu
This paper is focused on the Bidirectional Reflectance Distribution Function (BRDF) in the
context of algorithms for computational production of realistic synthetic images. We provide a …

Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting

B Bitterli, C Wyman, M Pharr, P Shirley… - ACM Transactions on …, 2020 - dl.acm.org
Efficiently rendering direct lighting from millions of dynamic light sources using Monte Carlo
integration remains a challenging problem, even for off-line rendering systems. We …

Recursive control variates for inverse rendering

B Nicolet, F Rousselle, J Novak, A Keller… - ACM Transactions on …, 2023 - dl.acm.org
We present a method for reducing errors---variance and bias---in physically based
differentiable rendering (PBDR). Typical applications of PBDR repeatedly render a scene as …

[图书][B] Advanced high dynamic range imaging

F Banterle, A Artusi, K Debattista, A Chalmers - 2017 - taylorfrancis.com
This book explores the methods needed for creating and manipulating HDR content. HDR is
a step change from traditional imaging; more closely matching what we see with our eyes. In …

[图书][B] Advanced global illumination

P Dutre, P Bekaert, K Bala - 2018 - taylorfrancis.com
This book provides a fundamental understanding of global illumination algorithms. It
discusses a broad class of algorithms for realistic image synthesis and introduces a …

Practical path guiding for efficient light‐transport simulation

T Müller, M Gross, J Novák - Computer Graphics Forum, 2017 - Wiley Online Library
We present a robust, unbiased technique for intelligent light‐path construction in path‐
tracing algorithms. Inspired by existing path‐guiding algorithms, our method learns an …

ReSTIR GI: Path resampling for real‐time path tracing

Y Ouyang, S Liu, M Kettunen, M Pharr… - Computer Graphics …, 2021 - Wiley Online Library
Even with the advent of hardware‐accelerated ray tracing in modern GPUs, only a small
number of rays can be traced at each pixel in real‐time applications. This presents a …

Generalized resampled importance sampling: Foundations of restir

D Lin, M Kettunen, B Bitterli, J Pantaleoni… - ACM Transactions on …, 2022 - dl.acm.org
As scenes become ever more complex and real-time applications embrace ray tracing, path
sampling algorithms that maximize quality at low sample counts become vital. Recent …

Multidimensional lightcuts

B Walter, A Arbree, K Bala, DP Greenberg - ACM SIGGRAPH 2006 …, 2006 - dl.acm.org
Multidimensional lightcuts is a new scalable method for efficiently rendering rich visual
effects such as motion blur, participating media, depth of field, and spatial anti-aliasing in …

Parameter-space ReSTIR for differentiable and inverse rendering

W Chang, V Sivaram, D Nowrouzezahrai… - ACM SIGGRAPH 2023 …, 2023 - dl.acm.org
Differentiable rendering is frequently used in gradient descent-based inverse rendering
pipelines to solve for scene parameters–such as reflectance or lighting properties–from …