M Van Mechelen, L Have Musaeus… - Proceedings of the 20th …, 2021 - dl.acm.org
Based on a systematic review we explore how empowerment has been articulated in 188 papers in Child-Computer Interaction (CCI) literature since 2003. Using an existing …
Datafication refers to the practices through which children's online actions are pervasively recorded, tracked, aggregated, analysed, and exploited by online services in ways including …
M Kinnula, N Iivari - International Journal of Child-Computer Interaction, 2021 - Elsevier
We articulate in this paper what participation at its best entails in the context of digital technology design with children, forming a theoretical framework for genuine participation of …
Social media can increase social capital, provide entertainment, and enable meaningful discourse. However, threats to safety experienced on social media platforms can inhibt …
ABSTRACT 'Safe spaces' have been at the core of participatory design (PD) in HCI. However, their characteristics, their potential impact and what enables them are not yet fully …
M Coenraad - Information and Learning Sciences, 2022 - emerald.com
Purpose Computing technology is becoming ubiquitous within modern society and youth use technology regularly for school, entertainment and socializing. Yet, despite societal …
M Van Mechelen, A Laenen, B Zaman… - International Journal of …, 2019 - Elsevier
This paper presents the Collaborative Design Thinking (CoDeT) co-design approach, its theoretical framework, and its application in a case study with 49 children aged 9 to 10 in …
Participatory design is an essential design strategy for creating artifacts and experiences that reflect the voices of the population being designed for and with. The participatory design …
Leaving the field when conducting research in situated contexts, and finding ways to sustain project outcomes beyond academia, is an ongoing struggle in HCI. In our research project …