The show must go on: A conceptual model of conducting synchronous participatory design with children online

KJ Lee, W Roldan, TQ Zhu, H Kaur Saluja… - Proceedings of the …, 2021 - dl.acm.org
Co-designing with children in an online environment is increasingly important due to
external factors, such as the COVID-19 pandemic, and the diversification and inclusion of …

A systematic review of empowerment in child-computer interaction research

M Van Mechelen, L Have Musaeus… - Proceedings of the 20th …, 2021 - dl.acm.org
Based on a systematic review we explore how empowerment has been articulated in 188
papers in Child-Computer Interaction (CCI) literature since 2003. Using an existing …

'Treat me as your friend, not a number in your database': Co-designing with Children to Cope with Datafication Online

G Wang, J Zhao, M Van Kleek, N Shadbolt - Proceedings of the 2023 …, 2023 - dl.acm.org
Datafication refers to the practices through which children's online actions are pervasively
recorded, tracked, aggregated, analysed, and exploited by online services in ways including …

[HTML][HTML] Manifesto for children's genuine participation in digital technology design and making

M Kinnula, N Iivari - International Journal of Child-Computer Interaction, 2021 - Elsevier
We articulate in this paper what participation at its best entails in the context of digital
technology design with children, forming a theoretical framework for genuine participation of …

“I just want to feel safe”: A Diary Study of Safety Perceptions on Social Media

EM Redmiles, J Bodford, L Blackwell - Proceedings of the International …, 2019 - ojs.aaai.org
Social media can increase social capital, provide entertainment, and enable meaningful
discourse. However, threats to safety experienced on social media platforms can inhibt …

Safe spaces in participatory design with young forced migrants

AM Bustamante Duarte, M Ataei, A Degbelo… - CoDesign, 2021 - Taylor & Francis
ABSTRACT 'Safe spaces' have been at the core of participatory design (PD) in HCI.
However, their characteristics, their potential impact and what enables them are not yet fully …

“That's what techquity is”: youth perceptions of technological and algorithmic bias

M Coenraad - Information and Learning Sciences, 2022 - emerald.com
Purpose Computing technology is becoming ubiquitous within modern society and youth
use technology regularly for school, entertainment and socializing. Yet, despite societal …

Collaborative Design Thinking (CoDeT): A co-design approach for high child-to-adult ratios

M Van Mechelen, A Laenen, B Zaman… - International Journal of …, 2019 - Elsevier
This paper presents the Collaborative Design Thinking (CoDeT) co-design approach, its
theoretical framework, and its application in a case study with 49 children aged 9 to 10 in …

Enacting identities: Participatory design as a context for youth to reflect, project, and apply their emerging identities

M Coenraad, J Palmer, D Franklin… - Proceedings of the 18th …, 2019 - dl.acm.org
Participatory design is an essential design strategy for creating artifacts and experiences
that reflect the voices of the population being designed for and with. The participatory design …

Leaving the field: Designing a socio-material toolkit for teachers to continue to design technology with children

L Scheepmaker, K Kender, C Frauenberger… - Proceedings of the …, 2021 - dl.acm.org
Leaving the field when conducting research in situated contexts, and finding ways to sustain
project outcomes beyond academia, is an ongoing struggle in HCI. In our research project …